1#[cfg(feature = "arbitrary")]
2use quickcheck::{Arbitrary, Gen};
3
4use num::{Bounded, One, Zero};
5#[cfg(feature = "rand-no-std")]
6use rand::{
7 distributions::{Distribution, Standard},
8 Rng,
9};
10
11use crate::base::allocator::Allocator;
12use crate::base::dimension::{DimNameAdd, DimNameSum, U1};
13use crate::base::{DefaultAllocator, Scalar};
14use crate::{
15 Const, DimName, OPoint, OVector, Point1, Point2, Point3, Point4, Point5, Point6, Vector1,
16 Vector2, Vector3, Vector4, Vector5, Vector6,
17};
18use simba::scalar::{ClosedDivAssign, SupersetOf};
19
20use crate::geometry::Point;
21
22impl<T: Scalar + Zero, D: DimName> Default for OPoint<T, D>
23where
24 DefaultAllocator: Allocator<D>,
25{
26 fn default() -> Self {
27 Self::origin()
28 }
29}
30
31impl<T: Scalar, D: DimName> OPoint<T, D>
33where
34 DefaultAllocator: Allocator<D>,
35{
36 #[inline]
52 pub fn origin() -> Self
53 where
54 T: Zero,
55 {
56 Self::from(OVector::from_element(T::zero()))
57 }
58
59 #[inline]
74 pub fn from_slice(components: &[T]) -> Self {
75 Self::from(OVector::from_row_slice(components))
76 }
77
78 #[inline]
109 pub fn from_homogeneous(v: OVector<T, DimNameSum<D, U1>>) -> Option<Self>
110 where
111 T: Scalar + Zero + One + ClosedDivAssign,
112 D: DimNameAdd<U1>,
113 DefaultAllocator: Allocator<DimNameSum<D, U1>>,
114 {
115 if !v[D::dim()].is_zero() {
116 let coords = v.generic_view((0, 0), (D::name(), Const::<1>)) / v[D::dim()].clone();
117 Some(Self::from(coords))
118 } else {
119 None
120 }
121 }
122
123 pub fn cast<To: Scalar>(self) -> OPoint<To, D>
133 where
134 OPoint<To, D>: SupersetOf<Self>,
135 DefaultAllocator: Allocator<D>,
136 {
137 crate::convert(self)
138 }
139}
140
141impl<T: Scalar + Bounded, D: DimName> Bounded for OPoint<T, D>
147where
148 DefaultAllocator: Allocator<D>,
149{
150 #[inline]
151 fn max_value() -> Self {
152 Self::from(OVector::max_value())
153 }
154
155 #[inline]
156 fn min_value() -> Self {
157 Self::from(OVector::min_value())
158 }
159}
160
161#[cfg(feature = "rand-no-std")]
162impl<T: Scalar, D: DimName> Distribution<OPoint<T, D>> for Standard
163where
164 Standard: Distribution<T>,
165 DefaultAllocator: Allocator<D>,
166{
167 #[inline]
169 fn sample<'a, G: Rng + ?Sized>(&self, rng: &mut G) -> OPoint<T, D> {
170 OPoint::from(rng.gen::<OVector<T, D>>())
171 }
172}
173
174#[cfg(feature = "arbitrary")]
175impl<T: Scalar + Arbitrary + Send, D: DimName> Arbitrary for OPoint<T, D>
176where
177 <DefaultAllocator as Allocator<D>>::Buffer<T>: Send,
178 DefaultAllocator: Allocator<D>,
179{
180 #[inline]
181 fn arbitrary(g: &mut Gen) -> Self {
182 Self::from(OVector::arbitrary(g))
183 }
184}
185
186impl<T: Scalar> Point1<T> {
195 #[inline]
205 pub const fn new(x: T) -> Self {
206 Point {
207 coords: Vector1::new(x),
208 }
209 }
210}
211macro_rules! componentwise_constructors_impl(
212 ($($doc: expr; $Point: ident, $Vector: ident, $($args: ident:$irow: expr),*);* $(;)*) => {$(
213 impl<T: Scalar> $Point<T> {
214 #[doc = "Initializes this point from its components."]
215 #[doc = "# Example\n```"]
216 #[doc = $doc]
217 #[doc = "```"]
218 #[inline]
219 pub const fn new($($args: T),*) -> Self {
220 Point { coords: $Vector::new($($args),*) }
221 }
222 }
223 )*}
224);
225
226componentwise_constructors_impl!(
227 "# use nalgebra::Point2;\nlet p = Point2::new(1.0, 2.0);\nassert!(p.x == 1.0 && p.y == 2.0);";
228 Point2, Vector2, x:0, y:1;
229 "# use nalgebra::Point3;\nlet p = Point3::new(1.0, 2.0, 3.0);\nassert!(p.x == 1.0 && p.y == 2.0 && p.z == 3.0);";
230 Point3, Vector3, x:0, y:1, z:2;
231 "# use nalgebra::Point4;\nlet p = Point4::new(1.0, 2.0, 3.0, 4.0);\nassert!(p.x == 1.0 && p.y == 2.0 && p.z == 3.0 && p.w == 4.0);";
232 Point4, Vector4, x:0, y:1, z:2, w:3;
233 "# use nalgebra::Point5;\nlet p = Point5::new(1.0, 2.0, 3.0, 4.0, 5.0);\nassert!(p.x == 1.0 && p.y == 2.0 && p.z == 3.0 && p.w == 4.0 && p.a == 5.0);";
234 Point5, Vector5, x:0, y:1, z:2, w:3, a:4;
235 "# use nalgebra::Point6;\nlet p = Point6::new(1.0, 2.0, 3.0, 4.0, 5.0, 6.0);\nassert!(p.x == 1.0 && p.y == 2.0 && p.z == 3.0 && p.w == 4.0 && p.a == 5.0 && p.b == 6.0);";
236 Point6, Vector6, x:0, y:1, z:2, w:3, a:4, b:5;
237);