num_traits/sign.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216
use core::num::Wrapping;
use core::ops::Neg;
use crate::float::FloatCore;
use crate::Num;
/// Useful functions for signed numbers (i.e. numbers that can be negative).
pub trait Signed: Sized + Num + Neg<Output = Self> {
/// Computes the absolute value.
///
/// For `f32` and `f64`, `NaN` will be returned if the number is `NaN`.
///
/// For signed integers, `::MIN` will be returned if the number is `::MIN`.
fn abs(&self) -> Self;
/// The positive difference of two numbers.
///
/// Returns `zero` if the number is less than or equal to `other`, otherwise the difference
/// between `self` and `other` is returned.
fn abs_sub(&self, other: &Self) -> Self;
/// Returns the sign of the number.
///
/// For `f32` and `f64`:
///
/// * `1.0` if the number is positive, `+0.0` or `INFINITY`
/// * `-1.0` if the number is negative, `-0.0` or `NEG_INFINITY`
/// * `NaN` if the number is `NaN`
///
/// For signed integers:
///
/// * `0` if the number is zero
/// * `1` if the number is positive
/// * `-1` if the number is negative
fn signum(&self) -> Self;
/// Returns true if the number is positive and false if the number is zero or negative.
fn is_positive(&self) -> bool;
/// Returns true if the number is negative and false if the number is zero or positive.
fn is_negative(&self) -> bool;
}
macro_rules! signed_impl {
($($t:ty)*) => ($(
impl Signed for $t {
#[inline]
fn abs(&self) -> $t {
if self.is_negative() { -*self } else { *self }
}
#[inline]
fn abs_sub(&self, other: &$t) -> $t {
if *self <= *other { 0 } else { *self - *other }
}
#[inline]
fn signum(&self) -> $t {
match *self {
n if n > 0 => 1,
0 => 0,
_ => -1,
}
}
#[inline]
fn is_positive(&self) -> bool { *self > 0 }
#[inline]
fn is_negative(&self) -> bool { *self < 0 }
}
)*)
}
signed_impl!(isize i8 i16 i32 i64 i128);
impl<T: Signed> Signed for Wrapping<T>
where
Wrapping<T>: Num + Neg<Output = Wrapping<T>>,
{
#[inline]
fn abs(&self) -> Self {
Wrapping(self.0.abs())
}
#[inline]
fn abs_sub(&self, other: &Self) -> Self {
Wrapping(self.0.abs_sub(&other.0))
}
#[inline]
fn signum(&self) -> Self {
Wrapping(self.0.signum())
}
#[inline]
fn is_positive(&self) -> bool {
self.0.is_positive()
}
#[inline]
fn is_negative(&self) -> bool {
self.0.is_negative()
}
}
macro_rules! signed_float_impl {
($t:ty) => {
impl Signed for $t {
/// Computes the absolute value. Returns `NAN` if the number is `NAN`.
#[inline]
fn abs(&self) -> $t {
FloatCore::abs(*self)
}
/// The positive difference of two numbers. Returns `0.0` if the number is
/// less than or equal to `other`, otherwise the difference between`self`
/// and `other` is returned.
#[inline]
fn abs_sub(&self, other: &$t) -> $t {
if *self <= *other {
0.
} else {
*self - *other
}
}
/// # Returns
///
/// - `1.0` if the number is positive, `+0.0` or `INFINITY`
/// - `-1.0` if the number is negative, `-0.0` or `NEG_INFINITY`
/// - `NAN` if the number is NaN
#[inline]
fn signum(&self) -> $t {
FloatCore::signum(*self)
}
/// Returns `true` if the number is positive, including `+0.0` and `INFINITY`
#[inline]
fn is_positive(&self) -> bool {
FloatCore::is_sign_positive(*self)
}
/// Returns `true` if the number is negative, including `-0.0` and `NEG_INFINITY`
#[inline]
fn is_negative(&self) -> bool {
FloatCore::is_sign_negative(*self)
}
}
};
}
signed_float_impl!(f32);
signed_float_impl!(f64);
/// Computes the absolute value.
///
/// For `f32` and `f64`, `NaN` will be returned if the number is `NaN`
///
/// For signed integers, `::MIN` will be returned if the number is `::MIN`.
#[inline(always)]
pub fn abs<T: Signed>(value: T) -> T {
value.abs()
}
/// The positive difference of two numbers.
///
/// Returns zero if `x` is less than or equal to `y`, otherwise the difference
/// between `x` and `y` is returned.
#[inline(always)]
pub fn abs_sub<T: Signed>(x: T, y: T) -> T {
x.abs_sub(&y)
}
/// Returns the sign of the number.
///
/// For `f32` and `f64`:
///
/// * `1.0` if the number is positive, `+0.0` or `INFINITY`
/// * `-1.0` if the number is negative, `-0.0` or `NEG_INFINITY`
/// * `NaN` if the number is `NaN`
///
/// For signed integers:
///
/// * `0` if the number is zero
/// * `1` if the number is positive
/// * `-1` if the number is negative
#[inline(always)]
pub fn signum<T: Signed>(value: T) -> T {
value.signum()
}
/// A trait for values which cannot be negative
pub trait Unsigned: Num {}
macro_rules! empty_trait_impl {
($name:ident for $($t:ty)*) => ($(
impl $name for $t {}
)*)
}
empty_trait_impl!(Unsigned for usize u8 u16 u32 u64 u128);
impl<T: Unsigned> Unsigned for Wrapping<T> where Wrapping<T>: Num {}
#[test]
fn unsigned_wrapping_is_unsigned() {
fn require_unsigned<T: Unsigned>(_: &T) {}
require_unsigned(&Wrapping(42_u32));
}
#[test]
fn signed_wrapping_is_signed() {
fn require_signed<T: Signed>(_: &T) {}
require_signed(&Wrapping(-42));
}