wgpu/api/
bind_group.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
use std::{sync::Arc, thread};

use crate::*;

/// Handle to a binding group.
///
/// A `BindGroup` represents the set of resources bound to the bindings described by a
/// [`BindGroupLayout`]. It can be created with [`Device::create_bind_group`]. A `BindGroup` can
/// be bound to a particular [`RenderPass`] with [`RenderPass::set_bind_group`], or to a
/// [`ComputePass`] with [`ComputePass::set_bind_group`].
///
/// Corresponds to [WebGPU `GPUBindGroup`](https://gpuweb.github.io/gpuweb/#gpubindgroup).
#[derive(Debug)]
pub struct BindGroup {
    pub(crate) context: Arc<C>,
    pub(crate) data: Box<Data>,
}
#[cfg(send_sync)]
static_assertions::assert_impl_all!(BindGroup: Send, Sync);

super::impl_partialeq_eq_hash!(BindGroup);

impl Drop for BindGroup {
    fn drop(&mut self) {
        if !thread::panicking() {
            self.context.bind_group_drop(self.data.as_ref());
        }
    }
}

/// Resource that can be bound to a pipeline.
///
/// Corresponds to [WebGPU `GPUBindingResource`](
/// https://gpuweb.github.io/gpuweb/#typedefdef-gpubindingresource).
#[non_exhaustive]
#[derive(Clone, Debug)]
pub enum BindingResource<'a> {
    /// Binding is backed by a buffer.
    ///
    /// Corresponds to [`wgt::BufferBindingType::Uniform`] and [`wgt::BufferBindingType::Storage`]
    /// with [`BindGroupLayoutEntry::count`] set to None.
    Buffer(BufferBinding<'a>),
    /// Binding is backed by an array of buffers.
    ///
    /// [`Features::BUFFER_BINDING_ARRAY`] must be supported to use this feature.
    ///
    /// Corresponds to [`wgt::BufferBindingType::Uniform`] and [`wgt::BufferBindingType::Storage`]
    /// with [`BindGroupLayoutEntry::count`] set to Some.
    BufferArray(&'a [BufferBinding<'a>]),
    /// Binding is a sampler.
    ///
    /// Corresponds to [`wgt::BindingType::Sampler`] with [`BindGroupLayoutEntry::count`] set to None.
    Sampler(&'a Sampler),
    /// Binding is backed by an array of samplers.
    ///
    /// [`Features::TEXTURE_BINDING_ARRAY`] must be supported to use this feature.
    ///
    /// Corresponds to [`wgt::BindingType::Sampler`] with [`BindGroupLayoutEntry::count`] set
    /// to Some.
    SamplerArray(&'a [&'a Sampler]),
    /// Binding is backed by a texture.
    ///
    /// Corresponds to [`wgt::BindingType::Texture`] and [`wgt::BindingType::StorageTexture`] with
    /// [`BindGroupLayoutEntry::count`] set to None.
    TextureView(&'a TextureView),
    /// Binding is backed by an array of textures.
    ///
    /// [`Features::TEXTURE_BINDING_ARRAY`] must be supported to use this feature.
    ///
    /// Corresponds to [`wgt::BindingType::Texture`] and [`wgt::BindingType::StorageTexture`] with
    /// [`BindGroupLayoutEntry::count`] set to Some.
    TextureViewArray(&'a [&'a TextureView]),
}
#[cfg(send_sync)]
static_assertions::assert_impl_all!(BindingResource<'_>: Send, Sync);

/// Describes the segment of a buffer to bind.
///
/// Corresponds to [WebGPU `GPUBufferBinding`](
/// https://gpuweb.github.io/gpuweb/#dictdef-gpubufferbinding).
#[derive(Clone, Debug)]
pub struct BufferBinding<'a> {
    /// The buffer to bind.
    pub buffer: &'a Buffer,

    /// Base offset of the buffer, in bytes.
    ///
    /// If the [`has_dynamic_offset`] field of this buffer's layout entry is
    /// `true`, the offset here will be added to the dynamic offset passed to
    /// [`RenderPass::set_bind_group`] or [`ComputePass::set_bind_group`].
    ///
    /// If the buffer was created with [`BufferUsages::UNIFORM`], then this
    /// offset must be a multiple of
    /// [`Limits::min_uniform_buffer_offset_alignment`].
    ///
    /// If the buffer was created with [`BufferUsages::STORAGE`], then this
    /// offset must be a multiple of
    /// [`Limits::min_storage_buffer_offset_alignment`].
    ///
    /// [`has_dynamic_offset`]: BindingType::Buffer::has_dynamic_offset
    pub offset: BufferAddress,

    /// Size of the binding in bytes, or `None` for using the rest of the buffer.
    pub size: Option<BufferSize>,
}
#[cfg(send_sync)]
static_assertions::assert_impl_all!(BufferBinding<'_>: Send, Sync);

/// An element of a [`BindGroupDescriptor`], consisting of a bindable resource
/// and the slot to bind it to.
///
/// Corresponds to [WebGPU `GPUBindGroupEntry`](
/// https://gpuweb.github.io/gpuweb/#dictdef-gpubindgroupentry).
#[derive(Clone, Debug)]
pub struct BindGroupEntry<'a> {
    /// Slot for which binding provides resource. Corresponds to an entry of the same
    /// binding index in the [`BindGroupLayoutDescriptor`].
    pub binding: u32,
    /// Resource to attach to the binding
    pub resource: BindingResource<'a>,
}
#[cfg(send_sync)]
static_assertions::assert_impl_all!(BindGroupEntry<'_>: Send, Sync);

/// Describes a group of bindings and the resources to be bound.
///
/// For use with [`Device::create_bind_group`].
///
/// Corresponds to [WebGPU `GPUBindGroupDescriptor`](
/// https://gpuweb.github.io/gpuweb/#dictdef-gpubindgroupdescriptor).
#[derive(Clone, Debug)]
pub struct BindGroupDescriptor<'a> {
    /// Debug label of the bind group. This will show up in graphics debuggers for easy identification.
    pub label: Label<'a>,
    /// The [`BindGroupLayout`] that corresponds to this bind group.
    pub layout: &'a BindGroupLayout,
    /// The resources to bind to this bind group.
    pub entries: &'a [BindGroupEntry<'a>],
}
#[cfg(send_sync)]
static_assertions::assert_impl_all!(BindGroupDescriptor<'_>: Send, Sync);