1use std::{ops::Range, sync::Arc};
2
3#[cfg(feature = "trace")]
4use crate::device::trace::Command as TraceCommand;
5use crate::{
6 api_log,
7 command::CommandEncoderError,
8 device::DeviceError,
9 get_lowest_common_denom,
10 global::Global,
11 id::{BufferId, CommandEncoderId, TextureId},
12 init_tracker::{MemoryInitKind, TextureInitRange},
13 resource::{
14 DestroyedResourceError, InvalidResourceError, Labeled, MissingBufferUsageError,
15 ParentDevice, ResourceErrorIdent, Texture, TextureClearMode,
16 },
17 snatch::SnatchGuard,
18 track::{TextureSelector, TextureTrackerSetSingle},
19};
20
21use thiserror::Error;
22use wgt::{math::align_to, BufferAddress, BufferUsages, ImageSubresourceRange, TextureAspect};
23
24#[derive(Clone, Debug, Error)]
26#[non_exhaustive]
27pub enum ClearError {
28 #[error("To use clear_texture the CLEAR_TEXTURE feature needs to be enabled")]
29 MissingClearTextureFeature,
30 #[error(transparent)]
31 DestroyedResource(#[from] DestroyedResourceError),
32 #[error("{0} can not be cleared")]
33 NoValidTextureClearMode(ResourceErrorIdent),
34 #[error("Buffer clear size {0:?} is not a multiple of `COPY_BUFFER_ALIGNMENT`")]
35 UnalignedFillSize(BufferAddress),
36 #[error("Buffer offset {0:?} is not a multiple of `COPY_BUFFER_ALIGNMENT`")]
37 UnalignedBufferOffset(BufferAddress),
38 #[error("Clear starts at offset {start_offset} with size of {requested_size}, but these added together exceed `u64::MAX`")]
39 OffsetPlusSizeExceeds64BitBounds {
40 start_offset: BufferAddress,
41 requested_size: BufferAddress,
42 },
43 #[error("Clear of {start_offset}..{end_offset} would end up overrunning the bounds of the buffer of size {buffer_size}")]
44 BufferOverrun {
45 start_offset: BufferAddress,
46 end_offset: BufferAddress,
47 buffer_size: BufferAddress,
48 },
49 #[error(transparent)]
50 MissingBufferUsage(#[from] MissingBufferUsageError),
51 #[error("Texture lacks the aspects that were specified in the image subresource range. Texture with format {texture_format:?}, specified was {subresource_range_aspects:?}")]
52 MissingTextureAspect {
53 texture_format: wgt::TextureFormat,
54 subresource_range_aspects: TextureAspect,
55 },
56 #[error("Image subresource level range is outside of the texture's level range. texture range is {texture_level_range:?}, \
57whereas subesource range specified start {subresource_base_mip_level} and count {subresource_mip_level_count:?}")]
58 InvalidTextureLevelRange {
59 texture_level_range: Range<u32>,
60 subresource_base_mip_level: u32,
61 subresource_mip_level_count: Option<u32>,
62 },
63 #[error("Image subresource layer range is outside of the texture's layer range. texture range is {texture_layer_range:?}, \
64whereas subesource range specified start {subresource_base_array_layer} and count {subresource_array_layer_count:?}")]
65 InvalidTextureLayerRange {
66 texture_layer_range: Range<u32>,
67 subresource_base_array_layer: u32,
68 subresource_array_layer_count: Option<u32>,
69 },
70 #[error(transparent)]
71 Device(#[from] DeviceError),
72 #[error(transparent)]
73 CommandEncoderError(#[from] CommandEncoderError),
74 #[error(transparent)]
75 InvalidResource(#[from] InvalidResourceError),
76}
77
78impl Global {
79 pub fn command_encoder_clear_buffer(
80 &self,
81 command_encoder_id: CommandEncoderId,
82 dst: BufferId,
83 offset: BufferAddress,
84 size: Option<BufferAddress>,
85 ) -> Result<(), ClearError> {
86 profiling::scope!("CommandEncoder::clear_buffer");
87 api_log!("CommandEncoder::clear_buffer {dst:?}");
88
89 let hub = &self.hub;
90
91 let cmd_buf = hub
92 .command_buffers
93 .get(command_encoder_id.into_command_buffer_id());
94 let mut cmd_buf_data = cmd_buf.try_get()?;
95 cmd_buf_data.check_recording()?;
96
97 #[cfg(feature = "trace")]
98 if let Some(ref mut list) = cmd_buf_data.commands {
99 list.push(TraceCommand::ClearBuffer { dst, offset, size });
100 }
101
102 let dst_buffer = hub.buffers.get(dst).get()?;
103
104 dst_buffer.same_device_as(cmd_buf.as_ref())?;
105
106 let dst_pending = cmd_buf_data
107 .trackers
108 .buffers
109 .set_single(&dst_buffer, hal::BufferUses::COPY_DST);
110
111 let snatch_guard = dst_buffer.device.snatchable_lock.read();
112 let dst_raw = dst_buffer.try_raw(&snatch_guard)?;
113 dst_buffer.check_usage(BufferUsages::COPY_DST)?;
114
115 if offset % wgt::COPY_BUFFER_ALIGNMENT != 0 {
117 return Err(ClearError::UnalignedBufferOffset(offset));
118 }
119
120 let size = size.unwrap_or(dst_buffer.size.saturating_sub(offset));
121 if size % wgt::COPY_BUFFER_ALIGNMENT != 0 {
122 return Err(ClearError::UnalignedFillSize(size));
123 }
124 let end_offset =
125 offset
126 .checked_add(size)
127 .ok_or(ClearError::OffsetPlusSizeExceeds64BitBounds {
128 start_offset: offset,
129 requested_size: size,
130 })?;
131 if end_offset > dst_buffer.size {
132 return Err(ClearError::BufferOverrun {
133 start_offset: offset,
134 end_offset,
135 buffer_size: dst_buffer.size,
136 });
137 }
138
139 if offset == end_offset {
140 log::trace!("Ignoring fill_buffer of size 0");
141 return Ok(());
142 }
143
144 cmd_buf_data.buffer_memory_init_actions.extend(
146 dst_buffer.initialization_status.read().create_action(
147 &dst_buffer,
148 offset..end_offset,
149 MemoryInitKind::ImplicitlyInitialized,
150 ),
151 );
152
153 let dst_barrier = dst_pending.map(|pending| pending.into_hal(&dst_buffer, &snatch_guard));
155 let cmd_buf_raw = cmd_buf_data.encoder.open(&cmd_buf.device)?;
156 unsafe {
157 cmd_buf_raw.transition_buffers(dst_barrier.as_slice());
158 cmd_buf_raw.clear_buffer(dst_raw, offset..end_offset);
159 }
160 Ok(())
161 }
162
163 pub fn command_encoder_clear_texture(
164 &self,
165 command_encoder_id: CommandEncoderId,
166 dst: TextureId,
167 subresource_range: &ImageSubresourceRange,
168 ) -> Result<(), ClearError> {
169 profiling::scope!("CommandEncoder::clear_texture");
170 api_log!("CommandEncoder::clear_texture {dst:?}");
171
172 let hub = &self.hub;
173
174 let cmd_buf = hub
175 .command_buffers
176 .get(command_encoder_id.into_command_buffer_id());
177 let mut cmd_buf_data = cmd_buf.try_get()?;
178 cmd_buf_data.check_recording()?;
179
180 #[cfg(feature = "trace")]
181 if let Some(ref mut list) = cmd_buf_data.commands {
182 list.push(TraceCommand::ClearTexture {
183 dst,
184 subresource_range: *subresource_range,
185 });
186 }
187
188 if !cmd_buf.support_clear_texture {
189 return Err(ClearError::MissingClearTextureFeature);
190 }
191
192 let dst_texture = hub.textures.get(dst).get()?;
193
194 dst_texture.same_device_as(cmd_buf.as_ref())?;
195
196 let clear_aspects =
198 hal::FormatAspects::new(dst_texture.desc.format, subresource_range.aspect);
199 if clear_aspects.is_empty() {
200 return Err(ClearError::MissingTextureAspect {
201 texture_format: dst_texture.desc.format,
202 subresource_range_aspects: subresource_range.aspect,
203 });
204 };
205
206 let subresource_mip_range = subresource_range.mip_range(dst_texture.full_range.mips.end);
208 if dst_texture.full_range.mips.start > subresource_mip_range.start
209 || dst_texture.full_range.mips.end < subresource_mip_range.end
210 {
211 return Err(ClearError::InvalidTextureLevelRange {
212 texture_level_range: dst_texture.full_range.mips.clone(),
213 subresource_base_mip_level: subresource_range.base_mip_level,
214 subresource_mip_level_count: subresource_range.mip_level_count,
215 });
216 }
217 let subresource_layer_range =
219 subresource_range.layer_range(dst_texture.full_range.layers.end);
220 if dst_texture.full_range.layers.start > subresource_layer_range.start
221 || dst_texture.full_range.layers.end < subresource_layer_range.end
222 {
223 return Err(ClearError::InvalidTextureLayerRange {
224 texture_layer_range: dst_texture.full_range.layers.clone(),
225 subresource_base_array_layer: subresource_range.base_array_layer,
226 subresource_array_layer_count: subresource_range.array_layer_count,
227 });
228 }
229
230 let device = &cmd_buf.device;
231 device.check_is_valid()?;
232 let (encoder, tracker) = cmd_buf_data.open_encoder_and_tracker(&cmd_buf.device)?;
233
234 let snatch_guard = device.snatchable_lock.read();
235 clear_texture(
236 &dst_texture,
237 TextureInitRange {
238 mip_range: subresource_mip_range,
239 layer_range: subresource_layer_range,
240 },
241 encoder,
242 &mut tracker.textures,
243 &device.alignments,
244 device.zero_buffer.as_ref(),
245 &snatch_guard,
246 )
247 }
248}
249
250pub(crate) fn clear_texture<T: TextureTrackerSetSingle>(
251 dst_texture: &Arc<Texture>,
252 range: TextureInitRange,
253 encoder: &mut dyn hal::DynCommandEncoder,
254 texture_tracker: &mut T,
255 alignments: &hal::Alignments,
256 zero_buffer: &dyn hal::DynBuffer,
257 snatch_guard: &SnatchGuard<'_>,
258) -> Result<(), ClearError> {
259 let dst_raw = dst_texture.try_raw(snatch_guard)?;
260
261 let clear_usage = match dst_texture.clear_mode {
263 TextureClearMode::BufferCopy => hal::TextureUses::COPY_DST,
264 TextureClearMode::RenderPass {
265 is_color: false, ..
266 } => hal::TextureUses::DEPTH_STENCIL_WRITE,
267 TextureClearMode::Surface { .. } | TextureClearMode::RenderPass { is_color: true, .. } => {
268 hal::TextureUses::COLOR_TARGET
269 }
270 TextureClearMode::None => {
271 return Err(ClearError::NoValidTextureClearMode(
272 dst_texture.error_ident(),
273 ));
274 }
275 };
276
277 let selector = TextureSelector {
278 mips: range.mip_range.clone(),
279 layers: range.layer_range.clone(),
280 };
281
282 let dst_barrier = texture_tracker
296 .set_single(dst_texture, selector, clear_usage)
297 .map(|pending| pending.into_hal(dst_raw))
298 .collect::<Vec<_>>();
299 unsafe {
300 encoder.transition_textures(&dst_barrier);
301 }
302
303 match dst_texture.clear_mode {
305 TextureClearMode::BufferCopy => clear_texture_via_buffer_copies(
306 &dst_texture.desc,
307 alignments,
308 zero_buffer,
309 range,
310 encoder,
311 dst_raw,
312 ),
313 TextureClearMode::Surface { .. } => {
314 clear_texture_via_render_passes(dst_texture, range, true, encoder)
315 }
316 TextureClearMode::RenderPass { is_color, .. } => {
317 clear_texture_via_render_passes(dst_texture, range, is_color, encoder)
318 }
319 TextureClearMode::None => {
320 return Err(ClearError::NoValidTextureClearMode(
321 dst_texture.error_ident(),
322 ));
323 }
324 }
325 Ok(())
326}
327
328fn clear_texture_via_buffer_copies(
329 texture_desc: &wgt::TextureDescriptor<(), Vec<wgt::TextureFormat>>,
330 alignments: &hal::Alignments,
331 zero_buffer: &dyn hal::DynBuffer, range: TextureInitRange,
333 encoder: &mut dyn hal::DynCommandEncoder,
334 dst_raw: &dyn hal::DynTexture,
335) {
336 assert!(!texture_desc.format.is_depth_stencil_format());
337
338 if texture_desc.format == wgt::TextureFormat::NV12 {
339 return;
341 }
342
343 let mut zero_buffer_copy_regions = Vec::new();
345 let buffer_copy_pitch = alignments.buffer_copy_pitch.get() as u32;
346 let (block_width, block_height) = texture_desc.format.block_dimensions();
347 let block_size = texture_desc.format.block_copy_size(None).unwrap();
348
349 let bytes_per_row_alignment = get_lowest_common_denom(buffer_copy_pitch, block_size);
350
351 for mip_level in range.mip_range {
352 let mut mip_size = texture_desc.mip_level_size(mip_level).unwrap();
353 mip_size.width = align_to(mip_size.width, block_width);
355 mip_size.height = align_to(mip_size.height, block_height);
356
357 let bytes_per_row = align_to(
358 mip_size.width / block_width * block_size,
359 bytes_per_row_alignment,
360 );
361
362 let max_rows_per_copy = crate::device::ZERO_BUFFER_SIZE as u32 / bytes_per_row;
363 let max_rows_per_copy = max_rows_per_copy / block_height * block_height;
365 assert!(
366 max_rows_per_copy > 0,
367 "Zero buffer size is too small to fill a single row \
368 of a texture with format {:?} and desc {:?}",
369 texture_desc.format,
370 texture_desc.size
371 );
372
373 let z_range = 0..(if texture_desc.dimension == wgt::TextureDimension::D3 {
374 mip_size.depth_or_array_layers
375 } else {
376 1
377 });
378
379 for array_layer in range.layer_range.clone() {
380 for z in z_range.clone() {
382 let mut num_rows_left = mip_size.height;
385 while num_rows_left > 0 {
386 let num_rows = num_rows_left.min(max_rows_per_copy);
387
388 zero_buffer_copy_regions.push(hal::BufferTextureCopy {
389 buffer_layout: wgt::ImageDataLayout {
390 offset: 0,
391 bytes_per_row: Some(bytes_per_row),
392 rows_per_image: None,
393 },
394 texture_base: hal::TextureCopyBase {
395 mip_level,
396 array_layer,
397 origin: wgt::Origin3d {
398 x: 0, y: mip_size.height - num_rows_left,
400 z,
401 },
402 aspect: hal::FormatAspects::COLOR,
403 },
404 size: hal::CopyExtent {
405 width: mip_size.width, height: num_rows,
407 depth: 1, },
409 });
410
411 num_rows_left -= num_rows;
412 }
413 }
414 }
415 }
416
417 unsafe {
418 encoder.copy_buffer_to_texture(zero_buffer, dst_raw, &zero_buffer_copy_regions);
419 }
420}
421
422fn clear_texture_via_render_passes(
423 dst_texture: &Texture,
424 range: TextureInitRange,
425 is_color: bool,
426 encoder: &mut dyn hal::DynCommandEncoder,
427) {
428 assert_eq!(dst_texture.desc.dimension, wgt::TextureDimension::D2);
429
430 let extent_base = wgt::Extent3d {
431 width: dst_texture.desc.size.width,
432 height: dst_texture.desc.size.height,
433 depth_or_array_layers: 1, };
435
436 for mip_level in range.mip_range {
437 let extent = extent_base.mip_level_size(mip_level, dst_texture.desc.dimension);
438 for depth_or_layer in range.layer_range.clone() {
439 let color_attachments_tmp;
440 let (color_attachments, depth_stencil_attachment) = if is_color {
441 color_attachments_tmp = [Some(hal::ColorAttachment {
442 target: hal::Attachment {
443 view: Texture::get_clear_view(
444 &dst_texture.clear_mode,
445 &dst_texture.desc,
446 mip_level,
447 depth_or_layer,
448 ),
449 usage: hal::TextureUses::COLOR_TARGET,
450 },
451 resolve_target: None,
452 ops: hal::AttachmentOps::STORE,
453 clear_value: wgt::Color::TRANSPARENT,
454 })];
455 (&color_attachments_tmp[..], None)
456 } else {
457 (
458 &[][..],
459 Some(hal::DepthStencilAttachment {
460 target: hal::Attachment {
461 view: Texture::get_clear_view(
462 &dst_texture.clear_mode,
463 &dst_texture.desc,
464 mip_level,
465 depth_or_layer,
466 ),
467 usage: hal::TextureUses::DEPTH_STENCIL_WRITE,
468 },
469 depth_ops: hal::AttachmentOps::STORE,
470 stencil_ops: hal::AttachmentOps::STORE,
471 clear_value: (0.0, 0),
472 }),
473 )
474 };
475 unsafe {
476 encoder.begin_render_pass(&hal::RenderPassDescriptor {
477 label: Some("(wgpu internal) clear_texture clear pass"),
478 extent,
479 sample_count: dst_texture.desc.sample_count,
480 color_attachments,
481 depth_stencil_attachment,
482 multiview: None,
483 timestamp_writes: None,
484 occlusion_query_set: None,
485 });
486 encoder.end_render_pass();
487 }
488 }
489 }
490}