1use super::{conv, PrivateCapabilities};
2use crate::auxil::map_naga_stage;
3use glow::HasContext;
4use std::{
5 cmp::max,
6 convert::TryInto,
7 ptr,
8 sync::{Arc, Mutex},
9};
10
11use crate::AtomicFenceValue;
12use arrayvec::ArrayVec;
13use std::sync::atomic::Ordering;
14
15type ShaderStage<'a> = (
16 naga::ShaderStage,
17 &'a crate::ProgrammableStage<'a, super::ShaderModule>,
18);
19type NameBindingMap = rustc_hash::FxHashMap<String, (super::BindingRegister, u8)>;
20
21struct CompilationContext<'a> {
22 layout: &'a super::PipelineLayout,
23 sampler_map: &'a mut super::SamplerBindMap,
24 name_binding_map: &'a mut NameBindingMap,
25 push_constant_items: &'a mut Vec<naga::back::glsl::PushConstantItem>,
26 multiview: Option<std::num::NonZeroU32>,
27}
28
29impl CompilationContext<'_> {
30 fn consume_reflection(
31 self,
32 gl: &glow::Context,
33 module: &naga::Module,
34 ep_info: &naga::valid::FunctionInfo,
35 reflection_info: naga::back::glsl::ReflectionInfo,
36 naga_stage: naga::ShaderStage,
37 program: glow::Program,
38 ) {
39 for (handle, var) in module.global_variables.iter() {
40 if ep_info[handle].is_empty() {
41 continue;
42 }
43 let register = match var.space {
44 naga::AddressSpace::Uniform => super::BindingRegister::UniformBuffers,
45 naga::AddressSpace::Storage { .. } => super::BindingRegister::StorageBuffers,
46 _ => continue,
47 };
48
49 let br = var.binding.as_ref().unwrap();
50 let slot = self.layout.get_slot(br);
51
52 let name = match reflection_info.uniforms.get(&handle) {
53 Some(name) => name.clone(),
54 None => continue,
55 };
56 log::trace!(
57 "Rebind buffer: {:?} -> {}, register={:?}, slot={}",
58 var.name.as_ref(),
59 &name,
60 register,
61 slot
62 );
63 self.name_binding_map.insert(name, (register, slot));
64 }
65
66 for (name, mapping) in reflection_info.texture_mapping {
67 let var = &module.global_variables[mapping.texture];
68 let register = match module.types[var.ty].inner {
69 naga::TypeInner::Image {
70 class: naga::ImageClass::Storage { .. },
71 ..
72 } => super::BindingRegister::Images,
73 _ => super::BindingRegister::Textures,
74 };
75
76 let tex_br = var.binding.as_ref().unwrap();
77 let texture_linear_index = self.layout.get_slot(tex_br);
78
79 self.name_binding_map
80 .insert(name, (register, texture_linear_index));
81 if let Some(sampler_handle) = mapping.sampler {
82 let sam_br = module.global_variables[sampler_handle]
83 .binding
84 .as_ref()
85 .unwrap();
86 let sampler_linear_index = self.layout.get_slot(sam_br);
87 self.sampler_map[texture_linear_index as usize] = Some(sampler_linear_index);
88 }
89 }
90
91 for (name, location) in reflection_info.varying {
92 match naga_stage {
93 naga::ShaderStage::Vertex => {
94 assert_eq!(location.index, 0);
95 unsafe { gl.bind_attrib_location(program, location.location, &name) }
96 }
97 naga::ShaderStage::Fragment => {
98 assert_eq!(location.index, 0);
99 unsafe { gl.bind_frag_data_location(program, location.location, &name) }
100 }
101 naga::ShaderStage::Compute => {}
102 }
103 }
104
105 *self.push_constant_items = reflection_info.push_constant_items;
106 }
107}
108
109impl super::Device {
110 #[cfg(any(native, Emscripten))]
117 pub unsafe fn texture_from_raw(
118 &self,
119 name: std::num::NonZeroU32,
120 desc: &crate::TextureDescriptor,
121 drop_callback: Option<crate::DropCallback>,
122 ) -> super::Texture {
123 super::Texture {
124 inner: super::TextureInner::Texture {
125 raw: glow::NativeTexture(name),
126 target: super::Texture::get_info_from_desc(desc),
127 },
128 drop_guard: crate::DropGuard::from_option(drop_callback),
129 mip_level_count: desc.mip_level_count,
130 array_layer_count: desc.array_layer_count(),
131 format: desc.format,
132 format_desc: self.shared.describe_texture_format(desc.format),
133 copy_size: desc.copy_extent(),
134 }
135 }
136
137 #[cfg(any(native, Emscripten))]
144 pub unsafe fn texture_from_raw_renderbuffer(
145 &self,
146 name: std::num::NonZeroU32,
147 desc: &crate::TextureDescriptor,
148 drop_callback: Option<crate::DropCallback>,
149 ) -> super::Texture {
150 super::Texture {
151 inner: super::TextureInner::Renderbuffer {
152 raw: glow::NativeRenderbuffer(name),
153 },
154 drop_guard: crate::DropGuard::from_option(drop_callback),
155 mip_level_count: desc.mip_level_count,
156 array_layer_count: desc.array_layer_count(),
157 format: desc.format,
158 format_desc: self.shared.describe_texture_format(desc.format),
159 copy_size: desc.copy_extent(),
160 }
161 }
162
163 unsafe fn compile_shader(
164 gl: &glow::Context,
165 shader: &str,
166 naga_stage: naga::ShaderStage,
167 #[cfg_attr(target_arch = "wasm32", allow(unused))] label: Option<&str>,
168 ) -> Result<glow::Shader, crate::PipelineError> {
169 let target = match naga_stage {
170 naga::ShaderStage::Vertex => glow::VERTEX_SHADER,
171 naga::ShaderStage::Fragment => glow::FRAGMENT_SHADER,
172 naga::ShaderStage::Compute => glow::COMPUTE_SHADER,
173 };
174
175 let raw = unsafe { gl.create_shader(target) }.unwrap();
176 #[cfg(native)]
177 if gl.supports_debug() {
178 let name = raw.0.get();
179 unsafe { gl.object_label(glow::SHADER, name, label) };
180 }
181
182 unsafe { gl.shader_source(raw, shader) };
183 unsafe { gl.compile_shader(raw) };
184
185 log::debug!("\tCompiled shader {:?}", raw);
186
187 let compiled_ok = unsafe { gl.get_shader_compile_status(raw) };
188 let msg = unsafe { gl.get_shader_info_log(raw) };
189 if compiled_ok {
190 if !msg.is_empty() {
191 log::warn!("\tCompile: {}", msg);
192 }
193 Ok(raw)
194 } else {
195 log::error!("\tShader compilation failed: {}", msg);
196 unsafe { gl.delete_shader(raw) };
197 Err(crate::PipelineError::Linkage(
198 map_naga_stage(naga_stage),
199 msg,
200 ))
201 }
202 }
203
204 fn create_shader(
205 gl: &glow::Context,
206 naga_stage: naga::ShaderStage,
207 stage: &crate::ProgrammableStage<super::ShaderModule>,
208 context: CompilationContext,
209 program: glow::Program,
210 ) -> Result<glow::Shader, crate::PipelineError> {
211 use naga::back::glsl;
212 let pipeline_options = glsl::PipelineOptions {
213 shader_stage: naga_stage,
214 entry_point: stage.entry_point.to_string(),
215 multiview: context.multiview,
216 };
217
218 let (module, info) = naga::back::pipeline_constants::process_overrides(
219 &stage.module.naga.module,
220 &stage.module.naga.info,
221 stage.constants,
222 )
223 .map_err(|e| {
224 let msg = format!("{e}");
225 crate::PipelineError::PipelineConstants(map_naga_stage(naga_stage), msg)
226 })?;
227
228 let entry_point_index = module
229 .entry_points
230 .iter()
231 .position(|ep| ep.name.as_str() == stage.entry_point)
232 .ok_or(crate::PipelineError::EntryPoint(naga_stage))?;
233
234 use naga::proc::BoundsCheckPolicy;
235 let version = gl.version();
237 let image_check = if !version.is_embedded && (version.major, version.minor) >= (4, 3) {
238 BoundsCheckPolicy::ReadZeroSkipWrite
239 } else {
240 BoundsCheckPolicy::Unchecked
241 };
242
243 let policies = naga::proc::BoundsCheckPolicies {
245 index: BoundsCheckPolicy::Unchecked,
246 buffer: BoundsCheckPolicy::Unchecked,
247 image_load: image_check,
248 binding_array: BoundsCheckPolicy::Unchecked,
249 };
250
251 let mut output = String::new();
252 let needs_temp_options = stage.zero_initialize_workgroup_memory
253 != context.layout.naga_options.zero_initialize_workgroup_memory;
254 let mut temp_options;
255 let naga_options = if needs_temp_options {
256 temp_options = context.layout.naga_options.clone();
259 temp_options.zero_initialize_workgroup_memory = stage.zero_initialize_workgroup_memory;
260 &temp_options
261 } else {
262 &context.layout.naga_options
263 };
264 let mut writer = glsl::Writer::new(
265 &mut output,
266 &module,
267 &info,
268 naga_options,
269 &pipeline_options,
270 policies,
271 )
272 .map_err(|e| {
273 let msg = format!("{e}");
274 crate::PipelineError::Linkage(map_naga_stage(naga_stage), msg)
275 })?;
276
277 let reflection_info = writer.write().map_err(|e| {
278 let msg = format!("{e}");
279 crate::PipelineError::Linkage(map_naga_stage(naga_stage), msg)
280 })?;
281
282 log::debug!("Naga generated shader:\n{}", output);
283
284 context.consume_reflection(
285 gl,
286 &module,
287 info.get_entry_point(entry_point_index),
288 reflection_info,
289 naga_stage,
290 program,
291 );
292
293 unsafe { Self::compile_shader(gl, &output, naga_stage, stage.module.label.as_deref()) }
294 }
295
296 unsafe fn create_pipeline<'a>(
297 &self,
298 gl: &glow::Context,
299 shaders: ArrayVec<ShaderStage<'a>, { crate::MAX_CONCURRENT_SHADER_STAGES }>,
300 layout: &super::PipelineLayout,
301 #[cfg_attr(target_arch = "wasm32", allow(unused))] label: Option<&str>,
302 multiview: Option<std::num::NonZeroU32>,
303 ) -> Result<Arc<super::PipelineInner>, crate::PipelineError> {
304 let mut program_stages = ArrayVec::new();
305 let mut group_to_binding_to_slot = Vec::with_capacity(layout.group_infos.len());
306 for group in &*layout.group_infos {
307 group_to_binding_to_slot.push(group.binding_to_slot.clone());
308 }
309 for &(naga_stage, stage) in &shaders {
310 program_stages.push(super::ProgramStage {
311 naga_stage: naga_stage.to_owned(),
312 shader_id: stage.module.id,
313 entry_point: stage.entry_point.to_owned(),
314 zero_initialize_workgroup_memory: stage.zero_initialize_workgroup_memory,
315 });
316 }
317 let mut guard = self
318 .shared
319 .program_cache
320 .try_lock()
321 .expect("Couldn't acquire program_cache lock");
322 let program = guard
325 .entry(super::ProgramCacheKey {
326 stages: program_stages,
327 group_to_binding_to_slot: group_to_binding_to_slot.into_boxed_slice(),
328 })
329 .or_insert_with(|| unsafe {
330 Self::create_program(
331 gl,
332 shaders,
333 layout,
334 label,
335 multiview,
336 self.shared.shading_language_version,
337 self.shared.private_caps,
338 )
339 })
340 .to_owned()?;
341 drop(guard);
342
343 Ok(program)
344 }
345
346 unsafe fn create_program<'a>(
347 gl: &glow::Context,
348 shaders: ArrayVec<ShaderStage<'a>, { crate::MAX_CONCURRENT_SHADER_STAGES }>,
349 layout: &super::PipelineLayout,
350 #[cfg_attr(target_arch = "wasm32", allow(unused))] label: Option<&str>,
351 multiview: Option<std::num::NonZeroU32>,
352 glsl_version: naga::back::glsl::Version,
353 private_caps: PrivateCapabilities,
354 ) -> Result<Arc<super::PipelineInner>, crate::PipelineError> {
355 let glsl_version = match glsl_version {
356 naga::back::glsl::Version::Embedded { version, .. } => format!("{version} es"),
357 naga::back::glsl::Version::Desktop(version) => format!("{version}"),
358 };
359 let program = unsafe { gl.create_program() }.unwrap();
360 #[cfg(native)]
361 if let Some(label) = label {
362 if private_caps.contains(PrivateCapabilities::DEBUG_FNS) {
363 let name = program.0.get();
364 unsafe { gl.object_label(glow::PROGRAM, name, Some(label)) };
365 }
366 }
367
368 let mut name_binding_map = NameBindingMap::default();
369 let mut push_constant_items = ArrayVec::<_, { crate::MAX_CONCURRENT_SHADER_STAGES }>::new();
370 let mut sampler_map = [None; super::MAX_TEXTURE_SLOTS];
371 let mut has_stages = wgt::ShaderStages::empty();
372 let mut shaders_to_delete = ArrayVec::<_, { crate::MAX_CONCURRENT_SHADER_STAGES }>::new();
373
374 for &(naga_stage, stage) in &shaders {
375 has_stages |= map_naga_stage(naga_stage);
376 let pc_item = {
377 push_constant_items.push(Vec::new());
378 push_constant_items.last_mut().unwrap()
379 };
380 let context = CompilationContext {
381 layout,
382 sampler_map: &mut sampler_map,
383 name_binding_map: &mut name_binding_map,
384 push_constant_items: pc_item,
385 multiview,
386 };
387
388 let shader = Self::create_shader(gl, naga_stage, stage, context, program)?;
389 shaders_to_delete.push(shader);
390 }
391
392 if has_stages == wgt::ShaderStages::VERTEX {
394 let shader_src = format!("#version {glsl_version}\n void main(void) {{}}",);
395 log::info!("Only vertex shader is present. Creating an empty fragment shader",);
396 let shader = unsafe {
397 Self::compile_shader(
398 gl,
399 &shader_src,
400 naga::ShaderStage::Fragment,
401 Some("(wgpu internal) dummy fragment shader"),
402 )
403 }?;
404 shaders_to_delete.push(shader);
405 }
406
407 for &shader in shaders_to_delete.iter() {
408 unsafe { gl.attach_shader(program, shader) };
409 }
410 unsafe { gl.link_program(program) };
411
412 for shader in shaders_to_delete {
413 unsafe { gl.delete_shader(shader) };
414 }
415
416 log::debug!("\tLinked program {:?}", program);
417
418 let linked_ok = unsafe { gl.get_program_link_status(program) };
419 let msg = unsafe { gl.get_program_info_log(program) };
420 if !linked_ok {
421 return Err(crate::PipelineError::Linkage(has_stages, msg));
422 }
423 if !msg.is_empty() {
424 log::warn!("\tLink: {}", msg);
425 }
426
427 if !private_caps.contains(PrivateCapabilities::SHADER_BINDING_LAYOUT) {
428 unsafe { gl.use_program(Some(program)) };
431 for (ref name, (register, slot)) in name_binding_map {
432 log::trace!("Get binding {:?} from program {:?}", name, program);
433 match register {
434 super::BindingRegister::UniformBuffers => {
435 let index = unsafe { gl.get_uniform_block_index(program, name) }.unwrap();
436 log::trace!("\tBinding slot {slot} to block index {index}");
437 unsafe { gl.uniform_block_binding(program, index, slot as _) };
438 }
439 super::BindingRegister::StorageBuffers => {
440 let index =
441 unsafe { gl.get_shader_storage_block_index(program, name) }.unwrap();
442 log::error!(
443 "Unable to re-map shader storage block {} to {}",
444 name,
445 index
446 );
447 return Err(crate::DeviceError::Lost.into());
448 }
449 super::BindingRegister::Textures | super::BindingRegister::Images => {
450 let location = unsafe { gl.get_uniform_location(program, name) };
451 unsafe { gl.uniform_1_i32(location.as_ref(), slot as _) };
452 }
453 }
454 }
455 }
456
457 let mut uniforms = ArrayVec::new();
458
459 for (stage_idx, stage_items) in push_constant_items.into_iter().enumerate() {
460 for item in stage_items {
461 let naga_module = &shaders[stage_idx].1.module.naga.module;
462 let type_inner = &naga_module.types[item.ty].inner;
463
464 let location = unsafe { gl.get_uniform_location(program, &item.access_path) };
465
466 log::trace!(
467 "push constant item: name={}, ty={:?}, offset={}, location={:?}",
468 item.access_path,
469 type_inner,
470 item.offset,
471 location,
472 );
473
474 if let Some(location) = location {
475 uniforms.push(super::PushConstantDesc {
476 location,
477 offset: item.offset,
478 size_bytes: type_inner.size(naga_module.to_ctx()),
479 ty: type_inner.clone(),
480 });
481 }
482 }
483 }
484
485 let first_instance_location = if has_stages.contains(wgt::ShaderStages::VERTEX) {
486 unsafe { gl.get_uniform_location(program, naga::back::glsl::FIRST_INSTANCE_BINDING) }
488 } else {
489 None
490 };
491
492 Ok(Arc::new(super::PipelineInner {
493 program,
494 sampler_map,
495 first_instance_location,
496 push_constant_descs: uniforms,
497 }))
498 }
499}
500
501impl crate::Device for super::Device {
502 type A = super::Api;
503
504 unsafe fn exit(self, queue: super::Queue) {
505 let gl = &self.shared.context.lock();
506 unsafe { gl.delete_vertex_array(self.main_vao) };
507 unsafe { gl.delete_framebuffer(queue.draw_fbo) };
508 unsafe { gl.delete_framebuffer(queue.copy_fbo) };
509 unsafe { gl.delete_buffer(queue.zero_buffer) };
510 }
511
512 unsafe fn create_buffer(
513 &self,
514 desc: &crate::BufferDescriptor,
515 ) -> Result<super::Buffer, crate::DeviceError> {
516 let target = if desc.usage.contains(crate::BufferUses::INDEX) {
517 glow::ELEMENT_ARRAY_BUFFER
518 } else {
519 glow::ARRAY_BUFFER
520 };
521
522 let emulate_map = self
523 .shared
524 .workarounds
525 .contains(super::Workarounds::EMULATE_BUFFER_MAP)
526 || !self
527 .shared
528 .private_caps
529 .contains(PrivateCapabilities::BUFFER_ALLOCATION);
530
531 if emulate_map && desc.usage.intersects(crate::BufferUses::MAP_WRITE) {
532 return Ok(super::Buffer {
533 raw: None,
534 target,
535 size: desc.size,
536 map_flags: 0,
537 data: Some(Arc::new(Mutex::new(vec![0; desc.size as usize]))),
538 offset_of_current_mapping: Arc::new(Mutex::new(0)),
539 });
540 }
541
542 let gl = &self.shared.context.lock();
543
544 let target = if desc.usage.contains(crate::BufferUses::INDEX) {
545 glow::ELEMENT_ARRAY_BUFFER
546 } else {
547 glow::ARRAY_BUFFER
548 };
549
550 let is_host_visible = desc
551 .usage
552 .intersects(crate::BufferUses::MAP_READ | crate::BufferUses::MAP_WRITE);
553 let is_coherent = desc
554 .memory_flags
555 .contains(crate::MemoryFlags::PREFER_COHERENT);
556
557 let mut map_flags = 0;
558 if desc.usage.contains(crate::BufferUses::MAP_READ) {
559 map_flags |= glow::MAP_READ_BIT;
560 }
561 if desc.usage.contains(crate::BufferUses::MAP_WRITE) {
562 map_flags |= glow::MAP_WRITE_BIT;
563 }
564
565 let raw = Some(unsafe { gl.create_buffer() }.map_err(|_| crate::DeviceError::OutOfMemory)?);
566 unsafe { gl.bind_buffer(target, raw) };
567 let raw_size = desc
568 .size
569 .try_into()
570 .map_err(|_| crate::DeviceError::OutOfMemory)?;
571
572 if self
573 .shared
574 .private_caps
575 .contains(PrivateCapabilities::BUFFER_ALLOCATION)
576 {
577 if is_host_visible {
578 map_flags |= glow::MAP_PERSISTENT_BIT;
579 if is_coherent {
580 map_flags |= glow::MAP_COHERENT_BIT;
581 }
582 }
583 if desc.usage.intersects(crate::BufferUses::QUERY_RESOLVE) {
585 map_flags |= glow::DYNAMIC_STORAGE_BIT;
586 }
587 unsafe { gl.buffer_storage(target, raw_size, None, map_flags) };
588 } else {
589 assert!(!is_coherent);
590 let usage = if is_host_visible {
591 if desc.usage.contains(crate::BufferUses::MAP_READ) {
592 glow::STREAM_READ
593 } else {
594 glow::DYNAMIC_DRAW
595 }
596 } else {
597 glow::DYNAMIC_DRAW
601 };
602 unsafe { gl.buffer_data_size(target, raw_size, usage) };
603 }
604
605 unsafe { gl.bind_buffer(target, None) };
606
607 if !is_coherent && desc.usage.contains(crate::BufferUses::MAP_WRITE) {
608 map_flags |= glow::MAP_FLUSH_EXPLICIT_BIT;
609 }
610 #[cfg(native)]
613 if let Some(label) = desc.label {
614 if self
615 .shared
616 .private_caps
617 .contains(PrivateCapabilities::DEBUG_FNS)
618 {
619 let name = raw.map_or(0, |buf| buf.0.get());
620 unsafe { gl.object_label(glow::BUFFER, name, Some(label)) };
621 }
622 }
623
624 let data = if emulate_map && desc.usage.contains(crate::BufferUses::MAP_READ) {
625 Some(Arc::new(Mutex::new(vec![0; desc.size as usize])))
626 } else {
627 None
628 };
629
630 self.counters.buffers.add(1);
631
632 Ok(super::Buffer {
633 raw,
634 target,
635 size: desc.size,
636 map_flags,
637 data,
638 offset_of_current_mapping: Arc::new(Mutex::new(0)),
639 })
640 }
641
642 unsafe fn destroy_buffer(&self, buffer: super::Buffer) {
643 if let Some(raw) = buffer.raw {
644 let gl = &self.shared.context.lock();
645 unsafe { gl.delete_buffer(raw) };
646 }
647
648 self.counters.buffers.sub(1);
649 }
650
651 unsafe fn add_raw_buffer(&self, _buffer: &super::Buffer) {
652 self.counters.buffers.add(1);
653 }
654
655 unsafe fn map_buffer(
656 &self,
657 buffer: &super::Buffer,
658 range: crate::MemoryRange,
659 ) -> Result<crate::BufferMapping, crate::DeviceError> {
660 let is_coherent = buffer.map_flags & glow::MAP_COHERENT_BIT != 0;
661 let ptr = match buffer.raw {
662 None => {
663 let mut vec = buffer.data.as_ref().unwrap().lock().unwrap();
664 let slice = &mut vec.as_mut_slice()[range.start as usize..range.end as usize];
665 slice.as_mut_ptr()
666 }
667 Some(raw) => {
668 let gl = &self.shared.context.lock();
669 unsafe { gl.bind_buffer(buffer.target, Some(raw)) };
670 let ptr = if let Some(ref map_read_allocation) = buffer.data {
671 let mut guard = map_read_allocation.lock().unwrap();
672 let slice = guard.as_mut_slice();
673 unsafe { self.shared.get_buffer_sub_data(gl, buffer.target, 0, slice) };
674 slice.as_mut_ptr()
675 } else {
676 *buffer.offset_of_current_mapping.lock().unwrap() = range.start;
677 unsafe {
678 gl.map_buffer_range(
679 buffer.target,
680 range.start as i32,
681 (range.end - range.start) as i32,
682 buffer.map_flags,
683 )
684 }
685 };
686 unsafe { gl.bind_buffer(buffer.target, None) };
687 ptr
688 }
689 };
690 Ok(crate::BufferMapping {
691 ptr: ptr::NonNull::new(ptr).ok_or(crate::DeviceError::Lost)?,
692 is_coherent,
693 })
694 }
695 unsafe fn unmap_buffer(&self, buffer: &super::Buffer) {
696 if let Some(raw) = buffer.raw {
697 if buffer.data.is_none() {
698 let gl = &self.shared.context.lock();
699 unsafe { gl.bind_buffer(buffer.target, Some(raw)) };
700 unsafe { gl.unmap_buffer(buffer.target) };
701 unsafe { gl.bind_buffer(buffer.target, None) };
702 *buffer.offset_of_current_mapping.lock().unwrap() = 0;
703 }
704 }
705 }
706 unsafe fn flush_mapped_ranges<I>(&self, buffer: &super::Buffer, ranges: I)
707 where
708 I: Iterator<Item = crate::MemoryRange>,
709 {
710 if let Some(raw) = buffer.raw {
711 if buffer.data.is_none() {
712 let gl = &self.shared.context.lock();
713 unsafe { gl.bind_buffer(buffer.target, Some(raw)) };
714 for range in ranges {
715 let offset_of_current_mapping =
716 *buffer.offset_of_current_mapping.lock().unwrap();
717 unsafe {
718 gl.flush_mapped_buffer_range(
719 buffer.target,
720 (range.start - offset_of_current_mapping) as i32,
721 (range.end - range.start) as i32,
722 )
723 };
724 }
725 }
726 }
727 }
728 unsafe fn invalidate_mapped_ranges<I>(&self, _buffer: &super::Buffer, _ranges: I) {
729 }
731
732 unsafe fn create_texture(
733 &self,
734 desc: &crate::TextureDescriptor,
735 ) -> Result<super::Texture, crate::DeviceError> {
736 let gl = &self.shared.context.lock();
737
738 let render_usage = crate::TextureUses::COLOR_TARGET
739 | crate::TextureUses::DEPTH_STENCIL_WRITE
740 | crate::TextureUses::DEPTH_STENCIL_READ;
741 let format_desc = self.shared.describe_texture_format(desc.format);
742
743 let inner = if render_usage.contains(desc.usage)
744 && desc.dimension == wgt::TextureDimension::D2
745 && desc.size.depth_or_array_layers == 1
746 {
747 let raw = unsafe { gl.create_renderbuffer().unwrap() };
748 unsafe { gl.bind_renderbuffer(glow::RENDERBUFFER, Some(raw)) };
749 if desc.sample_count > 1 {
750 unsafe {
751 gl.renderbuffer_storage_multisample(
752 glow::RENDERBUFFER,
753 desc.sample_count as i32,
754 format_desc.internal,
755 desc.size.width as i32,
756 desc.size.height as i32,
757 )
758 };
759 } else {
760 unsafe {
761 gl.renderbuffer_storage(
762 glow::RENDERBUFFER,
763 format_desc.internal,
764 desc.size.width as i32,
765 desc.size.height as i32,
766 )
767 };
768 }
769
770 #[cfg(native)]
771 if let Some(label) = desc.label {
772 if self
773 .shared
774 .private_caps
775 .contains(PrivateCapabilities::DEBUG_FNS)
776 {
777 let name = raw.0.get();
778 unsafe { gl.object_label(glow::RENDERBUFFER, name, Some(label)) };
779 }
780 }
781
782 unsafe { gl.bind_renderbuffer(glow::RENDERBUFFER, None) };
783 super::TextureInner::Renderbuffer { raw }
784 } else {
785 let raw = unsafe { gl.create_texture().unwrap() };
786 let target = super::Texture::get_info_from_desc(desc);
787
788 unsafe { gl.bind_texture(target, Some(raw)) };
789 match desc.format.sample_type(None, Some(self.shared.features)) {
791 Some(
792 wgt::TextureSampleType::Float { filterable: false }
793 | wgt::TextureSampleType::Uint
794 | wgt::TextureSampleType::Sint,
795 ) => {
796 unsafe {
798 gl.tex_parameter_i32(target, glow::TEXTURE_MIN_FILTER, glow::NEAREST as i32)
799 };
800 unsafe {
801 gl.tex_parameter_i32(target, glow::TEXTURE_MAG_FILTER, glow::NEAREST as i32)
802 };
803 }
804 _ => {}
805 }
806
807 if conv::is_layered_target(target) {
808 unsafe {
809 if self
810 .shared
811 .private_caps
812 .contains(PrivateCapabilities::TEXTURE_STORAGE)
813 {
814 gl.tex_storage_3d(
815 target,
816 desc.mip_level_count as i32,
817 format_desc.internal,
818 desc.size.width as i32,
819 desc.size.height as i32,
820 desc.size.depth_or_array_layers as i32,
821 )
822 } else if target == glow::TEXTURE_3D {
823 let mut width = desc.size.width;
824 let mut height = desc.size.width;
825 let mut depth = desc.size.depth_or_array_layers;
826 for i in 0..desc.mip_level_count {
827 gl.tex_image_3d(
828 target,
829 i as i32,
830 format_desc.internal as i32,
831 width as i32,
832 height as i32,
833 depth as i32,
834 0,
835 format_desc.external,
836 format_desc.data_type,
837 None,
838 );
839 width = max(1, width / 2);
840 height = max(1, height / 2);
841 depth = max(1, depth / 2);
842 }
843 } else {
844 let mut width = desc.size.width;
845 let mut height = desc.size.width;
846 for i in 0..desc.mip_level_count {
847 gl.tex_image_3d(
848 target,
849 i as i32,
850 format_desc.internal as i32,
851 width as i32,
852 height as i32,
853 desc.size.depth_or_array_layers as i32,
854 0,
855 format_desc.external,
856 format_desc.data_type,
857 None,
858 );
859 width = max(1, width / 2);
860 height = max(1, height / 2);
861 }
862 }
863 };
864 } else if desc.sample_count > 1 {
865 unsafe {
866 gl.tex_storage_2d_multisample(
867 target,
868 desc.sample_count as i32,
869 format_desc.internal,
870 desc.size.width as i32,
871 desc.size.height as i32,
872 true,
873 )
874 };
875 } else {
876 unsafe {
877 if self
878 .shared
879 .private_caps
880 .contains(PrivateCapabilities::TEXTURE_STORAGE)
881 {
882 gl.tex_storage_2d(
883 target,
884 desc.mip_level_count as i32,
885 format_desc.internal,
886 desc.size.width as i32,
887 desc.size.height as i32,
888 )
889 } else if target == glow::TEXTURE_CUBE_MAP {
890 let mut width = desc.size.width;
891 let mut height = desc.size.width;
892 for i in 0..desc.mip_level_count {
893 for face in [
894 glow::TEXTURE_CUBE_MAP_POSITIVE_X,
895 glow::TEXTURE_CUBE_MAP_NEGATIVE_X,
896 glow::TEXTURE_CUBE_MAP_POSITIVE_Y,
897 glow::TEXTURE_CUBE_MAP_NEGATIVE_Y,
898 glow::TEXTURE_CUBE_MAP_POSITIVE_Z,
899 glow::TEXTURE_CUBE_MAP_NEGATIVE_Z,
900 ] {
901 gl.tex_image_2d(
902 face,
903 i as i32,
904 format_desc.internal as i32,
905 width as i32,
906 height as i32,
907 0,
908 format_desc.external,
909 format_desc.data_type,
910 None,
911 );
912 }
913 width = max(1, width / 2);
914 height = max(1, height / 2);
915 }
916 } else {
917 let mut width = desc.size.width;
918 let mut height = desc.size.width;
919 for i in 0..desc.mip_level_count {
920 gl.tex_image_2d(
921 target,
922 i as i32,
923 format_desc.internal as i32,
924 width as i32,
925 height as i32,
926 0,
927 format_desc.external,
928 format_desc.data_type,
929 None,
930 );
931 width = max(1, width / 2);
932 height = max(1, height / 2);
933 }
934 }
935 };
936 }
937
938 #[cfg(native)]
939 if let Some(label) = desc.label {
940 if self
941 .shared
942 .private_caps
943 .contains(PrivateCapabilities::DEBUG_FNS)
944 {
945 let name = raw.0.get();
946 unsafe { gl.object_label(glow::TEXTURE, name, Some(label)) };
947 }
948 }
949
950 unsafe { gl.bind_texture(target, None) };
951 super::TextureInner::Texture { raw, target }
952 };
953
954 self.counters.textures.add(1);
955
956 Ok(super::Texture {
957 inner,
958 drop_guard: None,
959 mip_level_count: desc.mip_level_count,
960 array_layer_count: desc.array_layer_count(),
961 format: desc.format,
962 format_desc,
963 copy_size: desc.copy_extent(),
964 })
965 }
966
967 unsafe fn destroy_texture(&self, texture: super::Texture) {
968 if texture.drop_guard.is_none() {
969 let gl = &self.shared.context.lock();
970 match texture.inner {
971 super::TextureInner::Renderbuffer { raw, .. } => {
972 unsafe { gl.delete_renderbuffer(raw) };
973 }
974 super::TextureInner::DefaultRenderbuffer => {}
975 super::TextureInner::Texture { raw, .. } => {
976 unsafe { gl.delete_texture(raw) };
977 }
978 #[cfg(webgl)]
979 super::TextureInner::ExternalFramebuffer { .. } => {}
980 }
981 }
982
983 drop(texture.drop_guard);
986
987 self.counters.textures.sub(1);
988 }
989
990 unsafe fn add_raw_texture(&self, _texture: &super::Texture) {
991 self.counters.textures.add(1);
992 }
993
994 unsafe fn create_texture_view(
995 &self,
996 texture: &super::Texture,
997 desc: &crate::TextureViewDescriptor,
998 ) -> Result<super::TextureView, crate::DeviceError> {
999 self.counters.texture_views.add(1);
1000 Ok(super::TextureView {
1001 inner: texture.inner.clone(),
1003 aspects: crate::FormatAspects::new(texture.format, desc.range.aspect),
1004 mip_levels: desc.range.mip_range(texture.mip_level_count),
1005 array_layers: desc.range.layer_range(texture.array_layer_count),
1006 format: texture.format,
1007 })
1008 }
1009
1010 unsafe fn destroy_texture_view(&self, _view: super::TextureView) {
1011 self.counters.texture_views.sub(1);
1012 }
1013
1014 unsafe fn create_sampler(
1015 &self,
1016 desc: &crate::SamplerDescriptor,
1017 ) -> Result<super::Sampler, crate::DeviceError> {
1018 let gl = &self.shared.context.lock();
1019
1020 let raw = unsafe { gl.create_sampler().unwrap() };
1021
1022 let (min, mag) =
1023 conv::map_filter_modes(desc.min_filter, desc.mag_filter, desc.mipmap_filter);
1024
1025 unsafe { gl.sampler_parameter_i32(raw, glow::TEXTURE_MIN_FILTER, min as i32) };
1026 unsafe { gl.sampler_parameter_i32(raw, glow::TEXTURE_MAG_FILTER, mag as i32) };
1027
1028 unsafe {
1029 gl.sampler_parameter_i32(
1030 raw,
1031 glow::TEXTURE_WRAP_S,
1032 conv::map_address_mode(desc.address_modes[0]) as i32,
1033 )
1034 };
1035 unsafe {
1036 gl.sampler_parameter_i32(
1037 raw,
1038 glow::TEXTURE_WRAP_T,
1039 conv::map_address_mode(desc.address_modes[1]) as i32,
1040 )
1041 };
1042 unsafe {
1043 gl.sampler_parameter_i32(
1044 raw,
1045 glow::TEXTURE_WRAP_R,
1046 conv::map_address_mode(desc.address_modes[2]) as i32,
1047 )
1048 };
1049
1050 if let Some(border_color) = desc.border_color {
1051 let border = match border_color {
1052 wgt::SamplerBorderColor::TransparentBlack | wgt::SamplerBorderColor::Zero => {
1053 [0.0; 4]
1054 }
1055 wgt::SamplerBorderColor::OpaqueBlack => [0.0, 0.0, 0.0, 1.0],
1056 wgt::SamplerBorderColor::OpaqueWhite => [1.0; 4],
1057 };
1058 unsafe { gl.sampler_parameter_f32_slice(raw, glow::TEXTURE_BORDER_COLOR, &border) };
1059 }
1060
1061 unsafe { gl.sampler_parameter_f32(raw, glow::TEXTURE_MIN_LOD, desc.lod_clamp.start) };
1062 unsafe { gl.sampler_parameter_f32(raw, glow::TEXTURE_MAX_LOD, desc.lod_clamp.end) };
1063
1064 if desc.anisotropy_clamp != 1 {
1066 unsafe {
1067 gl.sampler_parameter_i32(
1068 raw,
1069 glow::TEXTURE_MAX_ANISOTROPY,
1070 desc.anisotropy_clamp as i32,
1071 )
1072 };
1073 }
1074
1075 if let Some(compare) = desc.compare {
1078 unsafe {
1079 gl.sampler_parameter_i32(
1080 raw,
1081 glow::TEXTURE_COMPARE_MODE,
1082 glow::COMPARE_REF_TO_TEXTURE as i32,
1083 )
1084 };
1085 unsafe {
1086 gl.sampler_parameter_i32(
1087 raw,
1088 glow::TEXTURE_COMPARE_FUNC,
1089 conv::map_compare_func(compare) as i32,
1090 )
1091 };
1092 }
1093
1094 #[cfg(native)]
1095 if let Some(label) = desc.label {
1096 if self
1097 .shared
1098 .private_caps
1099 .contains(PrivateCapabilities::DEBUG_FNS)
1100 {
1101 let name = raw.0.get();
1102 unsafe { gl.object_label(glow::SAMPLER, name, Some(label)) };
1103 }
1104 }
1105
1106 self.counters.samplers.add(1);
1107
1108 Ok(super::Sampler { raw })
1109 }
1110
1111 unsafe fn destroy_sampler(&self, sampler: super::Sampler) {
1112 let gl = &self.shared.context.lock();
1113 unsafe { gl.delete_sampler(sampler.raw) };
1114 self.counters.samplers.sub(1);
1115 }
1116
1117 unsafe fn create_command_encoder(
1118 &self,
1119 _desc: &crate::CommandEncoderDescriptor<super::Queue>,
1120 ) -> Result<super::CommandEncoder, crate::DeviceError> {
1121 self.counters.command_encoders.add(1);
1122
1123 Ok(super::CommandEncoder {
1124 cmd_buffer: super::CommandBuffer::default(),
1125 state: Default::default(),
1126 private_caps: self.shared.private_caps,
1127 })
1128 }
1129
1130 unsafe fn destroy_command_encoder(&self, _encoder: super::CommandEncoder) {
1131 self.counters.command_encoders.sub(1);
1132 }
1133
1134 unsafe fn create_bind_group_layout(
1135 &self,
1136 desc: &crate::BindGroupLayoutDescriptor,
1137 ) -> Result<super::BindGroupLayout, crate::DeviceError> {
1138 self.counters.bind_group_layouts.add(1);
1139 Ok(super::BindGroupLayout {
1140 entries: Arc::from(desc.entries),
1141 })
1142 }
1143
1144 unsafe fn destroy_bind_group_layout(&self, _bg_layout: super::BindGroupLayout) {
1145 self.counters.bind_group_layouts.sub(1);
1146 }
1147
1148 unsafe fn create_pipeline_layout(
1149 &self,
1150 desc: &crate::PipelineLayoutDescriptor<super::BindGroupLayout>,
1151 ) -> Result<super::PipelineLayout, crate::DeviceError> {
1152 use naga::back::glsl;
1153
1154 let mut group_infos = Vec::with_capacity(desc.bind_group_layouts.len());
1155 let mut num_samplers = 0u8;
1156 let mut num_textures = 0u8;
1157 let mut num_images = 0u8;
1158 let mut num_uniform_buffers = 0u8;
1159 let mut num_storage_buffers = 0u8;
1160
1161 let mut writer_flags = glsl::WriterFlags::ADJUST_COORDINATE_SPACE;
1162 writer_flags.set(
1163 glsl::WriterFlags::TEXTURE_SHADOW_LOD,
1164 self.shared
1165 .private_caps
1166 .contains(PrivateCapabilities::SHADER_TEXTURE_SHADOW_LOD),
1167 );
1168 writer_flags.set(
1169 glsl::WriterFlags::DRAW_PARAMETERS,
1170 self.shared
1171 .private_caps
1172 .contains(PrivateCapabilities::FULLY_FEATURED_INSTANCING),
1173 );
1174 writer_flags.set(glsl::WriterFlags::FORCE_POINT_SIZE, true);
1177 let mut binding_map = glsl::BindingMap::default();
1178
1179 for (group_index, bg_layout) in desc.bind_group_layouts.iter().enumerate() {
1180 let mut binding_to_slot = vec![
1182 !0;
1183 bg_layout
1184 .entries
1185 .iter()
1186 .map(|b| b.binding)
1187 .max()
1188 .map_or(0, |idx| idx as usize + 1)
1189 ]
1190 .into_boxed_slice();
1191
1192 for entry in bg_layout.entries.iter() {
1193 let counter = match entry.ty {
1194 wgt::BindingType::Sampler { .. } => &mut num_samplers,
1195 wgt::BindingType::Texture { .. } => &mut num_textures,
1196 wgt::BindingType::StorageTexture { .. } => &mut num_images,
1197 wgt::BindingType::Buffer {
1198 ty: wgt::BufferBindingType::Uniform,
1199 ..
1200 } => &mut num_uniform_buffers,
1201 wgt::BindingType::Buffer {
1202 ty: wgt::BufferBindingType::Storage { .. },
1203 ..
1204 } => &mut num_storage_buffers,
1205 wgt::BindingType::AccelerationStructure => unimplemented!(),
1206 };
1207
1208 binding_to_slot[entry.binding as usize] = *counter;
1209 let br = naga::ResourceBinding {
1210 group: group_index as u32,
1211 binding: entry.binding,
1212 };
1213 binding_map.insert(br, *counter);
1214 *counter += entry.count.map_or(1, |c| c.get() as u8);
1215 }
1216
1217 group_infos.push(super::BindGroupLayoutInfo {
1218 entries: Arc::clone(&bg_layout.entries),
1219 binding_to_slot,
1220 });
1221 }
1222
1223 self.counters.pipeline_layouts.add(1);
1224
1225 Ok(super::PipelineLayout {
1226 group_infos: group_infos.into_boxed_slice(),
1227 naga_options: glsl::Options {
1228 version: self.shared.shading_language_version,
1229 writer_flags,
1230 binding_map,
1231 zero_initialize_workgroup_memory: true,
1232 },
1233 })
1234 }
1235
1236 unsafe fn destroy_pipeline_layout(&self, _pipeline_layout: super::PipelineLayout) {
1237 self.counters.pipeline_layouts.sub(1);
1238 }
1239
1240 unsafe fn create_bind_group(
1241 &self,
1242 desc: &crate::BindGroupDescriptor<
1243 super::BindGroupLayout,
1244 super::Buffer,
1245 super::Sampler,
1246 super::TextureView,
1247 super::AccelerationStructure,
1248 >,
1249 ) -> Result<super::BindGroup, crate::DeviceError> {
1250 let mut contents = Vec::new();
1251
1252 let layout_and_entry_iter = desc.entries.iter().map(|entry| {
1253 let layout = desc
1254 .layout
1255 .entries
1256 .iter()
1257 .find(|layout_entry| layout_entry.binding == entry.binding)
1258 .expect("internal error: no layout entry found with binding slot");
1259 (entry, layout)
1260 });
1261 for (entry, layout) in layout_and_entry_iter {
1262 let binding = match layout.ty {
1263 wgt::BindingType::Buffer { .. } => {
1264 let bb = &desc.buffers[entry.resource_index as usize];
1265 super::RawBinding::Buffer {
1266 raw: bb.buffer.raw.unwrap(),
1267 offset: bb.offset as i32,
1268 size: match bb.size {
1269 Some(s) => s.get() as i32,
1270 None => (bb.buffer.size - bb.offset) as i32,
1271 },
1272 }
1273 }
1274 wgt::BindingType::Sampler { .. } => {
1275 let sampler = desc.samplers[entry.resource_index as usize];
1276 super::RawBinding::Sampler(sampler.raw)
1277 }
1278 wgt::BindingType::Texture { view_dimension, .. } => {
1279 let view = desc.textures[entry.resource_index as usize].view;
1280 if view.array_layers.start != 0 {
1281 log::error!("Unable to create a sampled texture binding for non-zero array layer.\n{}",
1282 "This is an implementation problem of wgpu-hal/gles backend.")
1283 }
1284 let (raw, target) = view.inner.as_native();
1285
1286 super::Texture::log_failing_target_heuristics(view_dimension, target);
1287
1288 super::RawBinding::Texture {
1289 raw,
1290 target,
1291 aspects: view.aspects,
1292 mip_levels: view.mip_levels.clone(),
1293 }
1294 }
1295 wgt::BindingType::StorageTexture {
1296 access,
1297 format,
1298 view_dimension,
1299 } => {
1300 let view = desc.textures[entry.resource_index as usize].view;
1301 let format_desc = self.shared.describe_texture_format(format);
1302 let (raw, _target) = view.inner.as_native();
1303 super::RawBinding::Image(super::ImageBinding {
1304 raw,
1305 mip_level: view.mip_levels.start,
1306 array_layer: match view_dimension {
1307 wgt::TextureViewDimension::D2Array
1308 | wgt::TextureViewDimension::CubeArray => None,
1309 _ => Some(view.array_layers.start),
1310 },
1311 access: conv::map_storage_access(access),
1312 format: format_desc.internal,
1313 })
1314 }
1315 wgt::BindingType::AccelerationStructure => unimplemented!(),
1316 };
1317 contents.push(binding);
1318 }
1319
1320 self.counters.bind_groups.add(1);
1321
1322 Ok(super::BindGroup {
1323 contents: contents.into_boxed_slice(),
1324 })
1325 }
1326
1327 unsafe fn destroy_bind_group(&self, _group: super::BindGroup) {
1328 self.counters.bind_groups.sub(1);
1329 }
1330
1331 unsafe fn create_shader_module(
1332 &self,
1333 desc: &crate::ShaderModuleDescriptor,
1334 shader: crate::ShaderInput,
1335 ) -> Result<super::ShaderModule, crate::ShaderError> {
1336 self.counters.shader_modules.add(1);
1337
1338 Ok(super::ShaderModule {
1339 naga: match shader {
1340 crate::ShaderInput::SpirV(_) => {
1341 panic!("`Features::SPIRV_SHADER_PASSTHROUGH` is not enabled")
1342 }
1343 crate::ShaderInput::Naga(naga) => naga,
1344 },
1345 label: desc.label.map(|str| str.to_string()),
1346 id: self.shared.next_shader_id.fetch_add(1, Ordering::Relaxed),
1347 })
1348 }
1349
1350 unsafe fn destroy_shader_module(&self, _module: super::ShaderModule) {
1351 self.counters.shader_modules.sub(1);
1352 }
1353
1354 unsafe fn create_render_pipeline(
1355 &self,
1356 desc: &crate::RenderPipelineDescriptor<
1357 super::PipelineLayout,
1358 super::ShaderModule,
1359 super::PipelineCache,
1360 >,
1361 ) -> Result<super::RenderPipeline, crate::PipelineError> {
1362 let gl = &self.shared.context.lock();
1363 let mut shaders = ArrayVec::new();
1364 shaders.push((naga::ShaderStage::Vertex, &desc.vertex_stage));
1365 if let Some(ref fs) = desc.fragment_stage {
1366 shaders.push((naga::ShaderStage::Fragment, fs));
1367 }
1368 let inner =
1369 unsafe { self.create_pipeline(gl, shaders, desc.layout, desc.label, desc.multiview) }?;
1370
1371 let (vertex_buffers, vertex_attributes) = {
1372 let mut buffers = Vec::new();
1373 let mut attributes = Vec::new();
1374 for (index, vb_layout) in desc.vertex_buffers.iter().enumerate() {
1375 buffers.push(super::VertexBufferDesc {
1376 step: vb_layout.step_mode,
1377 stride: vb_layout.array_stride as u32,
1378 });
1379 for vat in vb_layout.attributes.iter() {
1380 let format_desc = conv::describe_vertex_format(vat.format);
1381 attributes.push(super::AttributeDesc {
1382 location: vat.shader_location,
1383 offset: vat.offset as u32,
1384 buffer_index: index as u32,
1385 format_desc,
1386 });
1387 }
1388 }
1389 (buffers.into_boxed_slice(), attributes.into_boxed_slice())
1390 };
1391
1392 let color_targets = {
1393 let mut targets = Vec::new();
1394 for ct in desc.color_targets.iter().filter_map(|at| at.as_ref()) {
1395 targets.push(super::ColorTargetDesc {
1396 mask: ct.write_mask,
1397 blend: ct.blend.as_ref().map(conv::map_blend),
1398 });
1399 }
1400 targets.into_boxed_slice()
1403 };
1404
1405 self.counters.render_pipelines.add(1);
1406
1407 Ok(super::RenderPipeline {
1408 inner,
1409 primitive: desc.primitive,
1410 vertex_buffers,
1411 vertex_attributes,
1412 color_targets,
1413 depth: desc.depth_stencil.as_ref().map(|ds| super::DepthState {
1414 function: conv::map_compare_func(ds.depth_compare),
1415 mask: ds.depth_write_enabled,
1416 }),
1417 depth_bias: desc
1418 .depth_stencil
1419 .as_ref()
1420 .map(|ds| ds.bias)
1421 .unwrap_or_default(),
1422 stencil: desc
1423 .depth_stencil
1424 .as_ref()
1425 .map(|ds| conv::map_stencil(&ds.stencil)),
1426 alpha_to_coverage_enabled: desc.multisample.alpha_to_coverage_enabled,
1427 })
1428 }
1429
1430 unsafe fn destroy_render_pipeline(&self, pipeline: super::RenderPipeline) {
1431 if Arc::strong_count(&pipeline.inner) == 2 {
1436 let gl = &self.shared.context.lock();
1437 let mut program_cache = self.shared.program_cache.lock();
1438 program_cache.retain(|_, v| match *v {
1439 Ok(ref p) => p.program != pipeline.inner.program,
1440 Err(_) => false,
1441 });
1442 unsafe { gl.delete_program(pipeline.inner.program) };
1443 }
1444
1445 self.counters.render_pipelines.sub(1);
1446 }
1447
1448 unsafe fn create_compute_pipeline(
1449 &self,
1450 desc: &crate::ComputePipelineDescriptor<
1451 super::PipelineLayout,
1452 super::ShaderModule,
1453 super::PipelineCache,
1454 >,
1455 ) -> Result<super::ComputePipeline, crate::PipelineError> {
1456 let gl = &self.shared.context.lock();
1457 let mut shaders = ArrayVec::new();
1458 shaders.push((naga::ShaderStage::Compute, &desc.stage));
1459 let inner = unsafe { self.create_pipeline(gl, shaders, desc.layout, desc.label, None) }?;
1460
1461 self.counters.compute_pipelines.add(1);
1462
1463 Ok(super::ComputePipeline { inner })
1464 }
1465
1466 unsafe fn destroy_compute_pipeline(&self, pipeline: super::ComputePipeline) {
1467 if Arc::strong_count(&pipeline.inner) == 2 {
1472 let gl = &self.shared.context.lock();
1473 let mut program_cache = self.shared.program_cache.lock();
1474 program_cache.retain(|_, v| match *v {
1475 Ok(ref p) => p.program != pipeline.inner.program,
1476 Err(_) => false,
1477 });
1478 unsafe { gl.delete_program(pipeline.inner.program) };
1479 }
1480
1481 self.counters.compute_pipelines.sub(1);
1482 }
1483
1484 unsafe fn create_pipeline_cache(
1485 &self,
1486 _: &crate::PipelineCacheDescriptor<'_>,
1487 ) -> Result<super::PipelineCache, crate::PipelineCacheError> {
1488 Ok(super::PipelineCache)
1491 }
1492 unsafe fn destroy_pipeline_cache(&self, _: super::PipelineCache) {}
1493
1494 #[cfg_attr(target_arch = "wasm32", allow(unused))]
1495 unsafe fn create_query_set(
1496 &self,
1497 desc: &wgt::QuerySetDescriptor<crate::Label>,
1498 ) -> Result<super::QuerySet, crate::DeviceError> {
1499 let gl = &self.shared.context.lock();
1500
1501 let mut queries = Vec::with_capacity(desc.count as usize);
1502 for _ in 0..desc.count {
1503 let query =
1504 unsafe { gl.create_query() }.map_err(|_| crate::DeviceError::OutOfMemory)?;
1505
1506 queries.push(query);
1513 }
1514
1515 self.counters.query_sets.add(1);
1516
1517 Ok(super::QuerySet {
1518 queries: queries.into_boxed_slice(),
1519 target: match desc.ty {
1520 wgt::QueryType::Occlusion => glow::ANY_SAMPLES_PASSED_CONSERVATIVE,
1521 wgt::QueryType::Timestamp => glow::TIMESTAMP,
1522 _ => unimplemented!(),
1523 },
1524 })
1525 }
1526
1527 unsafe fn destroy_query_set(&self, set: super::QuerySet) {
1528 let gl = &self.shared.context.lock();
1529 for &query in set.queries.iter() {
1530 unsafe { gl.delete_query(query) };
1531 }
1532 self.counters.query_sets.sub(1);
1533 }
1534
1535 unsafe fn create_fence(&self) -> Result<super::Fence, crate::DeviceError> {
1536 self.counters.fences.add(1);
1537 Ok(super::Fence {
1538 last_completed: AtomicFenceValue::new(0),
1539 pending: Vec::new(),
1540 })
1541 }
1542
1543 unsafe fn destroy_fence(&self, fence: super::Fence) {
1544 let gl = &self.shared.context.lock();
1545 for (_, sync) in fence.pending {
1546 unsafe { gl.delete_sync(sync) };
1547 }
1548 self.counters.fences.sub(1);
1549 }
1550
1551 unsafe fn get_fence_value(
1552 &self,
1553 fence: &super::Fence,
1554 ) -> Result<crate::FenceValue, crate::DeviceError> {
1555 #[cfg_attr(target_arch = "wasm32", allow(clippy::needless_borrow))]
1556 Ok(fence.get_latest(&self.shared.context.lock()))
1557 }
1558 unsafe fn wait(
1559 &self,
1560 fence: &super::Fence,
1561 wait_value: crate::FenceValue,
1562 timeout_ms: u32,
1563 ) -> Result<bool, crate::DeviceError> {
1564 if fence.last_completed.load(Ordering::Relaxed) < wait_value {
1565 let gl = &self.shared.context.lock();
1566 let timeout_ns = if cfg!(any(webgl, Emscripten)) {
1567 0
1568 } else {
1569 (timeout_ms as u64 * 1_000_000).min(!0u32 as u64)
1570 };
1571 if let Some(&(_, sync)) = fence
1572 .pending
1573 .iter()
1574 .find(|&&(value, _)| value >= wait_value)
1575 {
1576 let signalled = match unsafe {
1577 gl.client_wait_sync(sync, glow::SYNC_FLUSH_COMMANDS_BIT, timeout_ns as i32)
1578 } {
1579 #[cfg(any(webgl, Emscripten))]
1581 glow::WAIT_FAILED => {
1582 log::warn!("wait failed!");
1583 false
1584 }
1585 glow::TIMEOUT_EXPIRED => false,
1586 glow::CONDITION_SATISFIED | glow::ALREADY_SIGNALED => true,
1587 _ => return Err(crate::DeviceError::Lost),
1588 };
1589 if signalled {
1590 fence
1591 .last_completed
1592 .fetch_max(wait_value, Ordering::Relaxed);
1593 }
1594 return Ok(signalled);
1595 }
1596 }
1597 Ok(true)
1598 }
1599
1600 unsafe fn start_capture(&self) -> bool {
1601 #[cfg(all(native, feature = "renderdoc"))]
1602 return unsafe {
1603 self.render_doc
1604 .start_frame_capture(self.shared.context.raw_context(), ptr::null_mut())
1605 };
1606 #[allow(unreachable_code)]
1607 false
1608 }
1609 unsafe fn stop_capture(&self) {
1610 #[cfg(all(native, feature = "renderdoc"))]
1611 unsafe {
1612 self.render_doc
1613 .end_frame_capture(ptr::null_mut(), ptr::null_mut())
1614 }
1615 }
1616 unsafe fn create_acceleration_structure(
1617 &self,
1618 _desc: &crate::AccelerationStructureDescriptor,
1619 ) -> Result<super::AccelerationStructure, crate::DeviceError> {
1620 unimplemented!()
1621 }
1622 unsafe fn get_acceleration_structure_build_sizes<'a>(
1623 &self,
1624 _desc: &crate::GetAccelerationStructureBuildSizesDescriptor<'a, super::Buffer>,
1625 ) -> crate::AccelerationStructureBuildSizes {
1626 unimplemented!()
1627 }
1628 unsafe fn get_acceleration_structure_device_address(
1629 &self,
1630 _acceleration_structure: &super::AccelerationStructure,
1631 ) -> wgt::BufferAddress {
1632 unimplemented!()
1633 }
1634 unsafe fn destroy_acceleration_structure(
1635 &self,
1636 _acceleration_structure: super::AccelerationStructure,
1637 ) {
1638 }
1639
1640 fn get_internal_counters(&self) -> wgt::HalCounters {
1641 self.counters.clone()
1642 }
1643}
1644
1645#[cfg(send_sync)]
1646unsafe impl Sync for super::Device {}
1647#[cfg(send_sync)]
1648unsafe impl Send for super::Device {}