#[repr(C)]pub struct ImageCopyBuffer<B> {
pub buffer: B,
pub layout: ImageDataLayout,
}
Expand description
View of a buffer which can be used to copy to/from a texture.
Corresponds to WebGPU GPUImageCopyBuffer
.
Fields§
§buffer: B
The buffer to be copied to/from.
layout: ImageDataLayout
The layout of the texture data in this buffer.
Trait Implementations§
Source§impl<B: Clone> Clone for ImageCopyBuffer<B>
impl<B: Clone> Clone for ImageCopyBuffer<B>
Source§fn clone(&self) -> ImageCopyBuffer<B>
fn clone(&self) -> ImageCopyBuffer<B>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<B: Debug> Debug for ImageCopyBuffer<B>
impl<B: Debug> Debug for ImageCopyBuffer<B>
impl<B: Copy> Copy for ImageCopyBuffer<B>
Auto Trait Implementations§
impl<B> Freeze for ImageCopyBuffer<B>where
B: Freeze,
impl<B> RefUnwindSafe for ImageCopyBuffer<B>where
B: RefUnwindSafe,
impl<B> Send for ImageCopyBuffer<B>where
B: Send,
impl<B> Sync for ImageCopyBuffer<B>where
B: Sync,
impl<B> Unpin for ImageCopyBuffer<B>where
B: Unpin,
impl<B> UnwindSafe for ImageCopyBuffer<B>where
B: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)