glam/swizzles/sse2/
vec3a_impl.rs

1// Generated from swizzle_impl.rs.tera template. Edit the template, not the generated file.
2
3#![allow(clippy::useless_conversion)]
4
5use crate::{Vec2, Vec3A, Vec3Swizzles, Vec4};
6
7#[cfg(target_arch = "x86")]
8use core::arch::x86::*;
9#[cfg(target_arch = "x86_64")]
10use core::arch::x86_64::*;
11
12impl Vec3Swizzles for Vec3A {
13    type Vec2 = Vec2;
14
15    type Vec4 = Vec4;
16
17    #[inline]
18    #[must_use]
19    fn xx(self) -> Vec2 {
20        Vec2 {
21            x: self.x,
22            y: self.x,
23        }
24    }
25
26    #[inline]
27    #[must_use]
28    fn xy(self) -> Vec2 {
29        Vec2 {
30            x: self.x,
31            y: self.y,
32        }
33    }
34
35    #[inline]
36    #[must_use]
37    fn xz(self) -> Vec2 {
38        Vec2 {
39            x: self.x,
40            y: self.z,
41        }
42    }
43
44    #[inline]
45    #[must_use]
46    fn yx(self) -> Vec2 {
47        Vec2 {
48            x: self.y,
49            y: self.x,
50        }
51    }
52
53    #[inline]
54    #[must_use]
55    fn yy(self) -> Vec2 {
56        Vec2 {
57            x: self.y,
58            y: self.y,
59        }
60    }
61
62    #[inline]
63    #[must_use]
64    fn yz(self) -> Vec2 {
65        Vec2 {
66            x: self.y,
67            y: self.z,
68        }
69    }
70
71    #[inline]
72    #[must_use]
73    fn zx(self) -> Vec2 {
74        Vec2 {
75            x: self.z,
76            y: self.x,
77        }
78    }
79
80    #[inline]
81    #[must_use]
82    fn zy(self) -> Vec2 {
83        Vec2 {
84            x: self.z,
85            y: self.y,
86        }
87    }
88
89    #[inline]
90    #[must_use]
91    fn zz(self) -> Vec2 {
92        Vec2 {
93            x: self.z,
94            y: self.z,
95        }
96    }
97
98    #[inline]
99    #[must_use]
100    fn xxx(self) -> Vec3A {
101        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_00_00) }).into())
102    }
103
104    #[inline]
105    #[must_use]
106    fn xxy(self) -> Vec3A {
107        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_00_00) }).into())
108    }
109
110    #[inline]
111    #[must_use]
112    fn xxz(self) -> Vec3A {
113        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_00_00) }).into())
114    }
115
116    #[inline]
117    #[must_use]
118    fn xyx(self) -> Vec3A {
119        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_01_00) }).into())
120    }
121
122    #[inline]
123    #[must_use]
124    fn xyy(self) -> Vec3A {
125        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_01_00) }).into())
126    }
127
128    #[inline]
129    #[must_use]
130    fn xzx(self) -> Vec3A {
131        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_10_00) }).into())
132    }
133
134    #[inline]
135    #[must_use]
136    fn xzy(self) -> Vec3A {
137        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_10_00) }).into())
138    }
139
140    #[inline]
141    #[must_use]
142    fn xzz(self) -> Vec3A {
143        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_10_00) }).into())
144    }
145
146    #[inline]
147    #[must_use]
148    fn yxx(self) -> Vec3A {
149        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_00_01) }).into())
150    }
151
152    #[inline]
153    #[must_use]
154    fn yxy(self) -> Vec3A {
155        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_00_01) }).into())
156    }
157
158    #[inline]
159    #[must_use]
160    fn yxz(self) -> Vec3A {
161        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_00_01) }).into())
162    }
163
164    #[inline]
165    #[must_use]
166    fn yyx(self) -> Vec3A {
167        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_01_01) }).into())
168    }
169
170    #[inline]
171    #[must_use]
172    fn yyy(self) -> Vec3A {
173        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_01_01) }).into())
174    }
175
176    #[inline]
177    #[must_use]
178    fn yyz(self) -> Vec3A {
179        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_01_01) }).into())
180    }
181
182    #[inline]
183    #[must_use]
184    fn yzx(self) -> Vec3A {
185        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_10_01) }).into())
186    }
187
188    #[inline]
189    #[must_use]
190    fn yzy(self) -> Vec3A {
191        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_10_01) }).into())
192    }
193
194    #[inline]
195    #[must_use]
196    fn yzz(self) -> Vec3A {
197        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_10_01) }).into())
198    }
199
200    #[inline]
201    #[must_use]
202    fn zxx(self) -> Vec3A {
203        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_00_10) }).into())
204    }
205
206    #[inline]
207    #[must_use]
208    fn zxy(self) -> Vec3A {
209        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_00_10) }).into())
210    }
211
212    #[inline]
213    #[must_use]
214    fn zxz(self) -> Vec3A {
215        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_00_10) }).into())
216    }
217
218    #[inline]
219    #[must_use]
220    fn zyx(self) -> Vec3A {
221        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_01_10) }).into())
222    }
223
224    #[inline]
225    #[must_use]
226    fn zyy(self) -> Vec3A {
227        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_01_10) }).into())
228    }
229
230    #[inline]
231    #[must_use]
232    fn zyz(self) -> Vec3A {
233        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_01_10) }).into())
234    }
235
236    #[inline]
237    #[must_use]
238    fn zzx(self) -> Vec3A {
239        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_10_10) }).into())
240    }
241
242    #[inline]
243    #[must_use]
244    fn zzy(self) -> Vec3A {
245        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_10_10) }).into())
246    }
247
248    #[inline]
249    #[must_use]
250    fn zzz(self) -> Vec3A {
251        Vec3A((unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_10_10) }).into())
252    }
253
254    #[inline]
255    #[must_use]
256    fn xxxx(self) -> Vec4 {
257        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_00_00) })
258    }
259
260    #[inline]
261    #[must_use]
262    fn xxxy(self) -> Vec4 {
263        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_00_00_00) })
264    }
265
266    #[inline]
267    #[must_use]
268    fn xxxz(self) -> Vec4 {
269        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_00_00_00) })
270    }
271
272    #[inline]
273    #[must_use]
274    fn xxyx(self) -> Vec4 {
275        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_00_00) })
276    }
277
278    #[inline]
279    #[must_use]
280    fn xxyy(self) -> Vec4 {
281        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_01_00_00) })
282    }
283
284    #[inline]
285    #[must_use]
286    fn xxyz(self) -> Vec4 {
287        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_01_00_00) })
288    }
289
290    #[inline]
291    #[must_use]
292    fn xxzx(self) -> Vec4 {
293        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_00_00) })
294    }
295
296    #[inline]
297    #[must_use]
298    fn xxzy(self) -> Vec4 {
299        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_10_00_00) })
300    }
301
302    #[inline]
303    #[must_use]
304    fn xxzz(self) -> Vec4 {
305        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_10_00_00) })
306    }
307
308    #[inline]
309    #[must_use]
310    fn xyxx(self) -> Vec4 {
311        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_01_00) })
312    }
313
314    #[inline]
315    #[must_use]
316    fn xyxy(self) -> Vec4 {
317        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_00_01_00) })
318    }
319
320    #[inline]
321    #[must_use]
322    fn xyxz(self) -> Vec4 {
323        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_00_01_00) })
324    }
325
326    #[inline]
327    #[must_use]
328    fn xyyx(self) -> Vec4 {
329        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_01_00) })
330    }
331
332    #[inline]
333    #[must_use]
334    fn xyyy(self) -> Vec4 {
335        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_01_01_00) })
336    }
337
338    #[inline]
339    #[must_use]
340    fn xyyz(self) -> Vec4 {
341        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_01_01_00) })
342    }
343
344    #[inline]
345    #[must_use]
346    fn xyzx(self) -> Vec4 {
347        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_01_00) })
348    }
349
350    #[inline]
351    #[must_use]
352    fn xyzy(self) -> Vec4 {
353        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_10_01_00) })
354    }
355
356    #[inline]
357    #[must_use]
358    fn xyzz(self) -> Vec4 {
359        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_10_01_00) })
360    }
361
362    #[inline]
363    #[must_use]
364    fn xzxx(self) -> Vec4 {
365        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_10_00) })
366    }
367
368    #[inline]
369    #[must_use]
370    fn xzxy(self) -> Vec4 {
371        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_00_10_00) })
372    }
373
374    #[inline]
375    #[must_use]
376    fn xzxz(self) -> Vec4 {
377        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_00_10_00) })
378    }
379
380    #[inline]
381    #[must_use]
382    fn xzyx(self) -> Vec4 {
383        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_10_00) })
384    }
385
386    #[inline]
387    #[must_use]
388    fn xzyy(self) -> Vec4 {
389        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_01_10_00) })
390    }
391
392    #[inline]
393    #[must_use]
394    fn xzyz(self) -> Vec4 {
395        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_01_10_00) })
396    }
397
398    #[inline]
399    #[must_use]
400    fn xzzx(self) -> Vec4 {
401        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_10_00) })
402    }
403
404    #[inline]
405    #[must_use]
406    fn xzzy(self) -> Vec4 {
407        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_10_10_00) })
408    }
409
410    #[inline]
411    #[must_use]
412    fn xzzz(self) -> Vec4 {
413        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_10_10_00) })
414    }
415
416    #[inline]
417    #[must_use]
418    fn yxxx(self) -> Vec4 {
419        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_00_01) })
420    }
421
422    #[inline]
423    #[must_use]
424    fn yxxy(self) -> Vec4 {
425        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_00_00_01) })
426    }
427
428    #[inline]
429    #[must_use]
430    fn yxxz(self) -> Vec4 {
431        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_00_00_01) })
432    }
433
434    #[inline]
435    #[must_use]
436    fn yxyx(self) -> Vec4 {
437        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_00_01) })
438    }
439
440    #[inline]
441    #[must_use]
442    fn yxyy(self) -> Vec4 {
443        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_01_00_01) })
444    }
445
446    #[inline]
447    #[must_use]
448    fn yxyz(self) -> Vec4 {
449        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_01_00_01) })
450    }
451
452    #[inline]
453    #[must_use]
454    fn yxzx(self) -> Vec4 {
455        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_00_01) })
456    }
457
458    #[inline]
459    #[must_use]
460    fn yxzy(self) -> Vec4 {
461        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_10_00_01) })
462    }
463
464    #[inline]
465    #[must_use]
466    fn yxzz(self) -> Vec4 {
467        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_10_00_01) })
468    }
469
470    #[inline]
471    #[must_use]
472    fn yyxx(self) -> Vec4 {
473        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_01_01) })
474    }
475
476    #[inline]
477    #[must_use]
478    fn yyxy(self) -> Vec4 {
479        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_00_01_01) })
480    }
481
482    #[inline]
483    #[must_use]
484    fn yyxz(self) -> Vec4 {
485        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_00_01_01) })
486    }
487
488    #[inline]
489    #[must_use]
490    fn yyyx(self) -> Vec4 {
491        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_01_01) })
492    }
493
494    #[inline]
495    #[must_use]
496    fn yyyy(self) -> Vec4 {
497        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_01_01_01) })
498    }
499
500    #[inline]
501    #[must_use]
502    fn yyyz(self) -> Vec4 {
503        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_01_01_01) })
504    }
505
506    #[inline]
507    #[must_use]
508    fn yyzx(self) -> Vec4 {
509        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_01_01) })
510    }
511
512    #[inline]
513    #[must_use]
514    fn yyzy(self) -> Vec4 {
515        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_10_01_01) })
516    }
517
518    #[inline]
519    #[must_use]
520    fn yyzz(self) -> Vec4 {
521        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_10_01_01) })
522    }
523
524    #[inline]
525    #[must_use]
526    fn yzxx(self) -> Vec4 {
527        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_10_01) })
528    }
529
530    #[inline]
531    #[must_use]
532    fn yzxy(self) -> Vec4 {
533        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_00_10_01) })
534    }
535
536    #[inline]
537    #[must_use]
538    fn yzxz(self) -> Vec4 {
539        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_00_10_01) })
540    }
541
542    #[inline]
543    #[must_use]
544    fn yzyx(self) -> Vec4 {
545        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_10_01) })
546    }
547
548    #[inline]
549    #[must_use]
550    fn yzyy(self) -> Vec4 {
551        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_01_10_01) })
552    }
553
554    #[inline]
555    #[must_use]
556    fn yzyz(self) -> Vec4 {
557        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_01_10_01) })
558    }
559
560    #[inline]
561    #[must_use]
562    fn yzzx(self) -> Vec4 {
563        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_10_01) })
564    }
565
566    #[inline]
567    #[must_use]
568    fn yzzy(self) -> Vec4 {
569        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_10_10_01) })
570    }
571
572    #[inline]
573    #[must_use]
574    fn yzzz(self) -> Vec4 {
575        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_10_10_01) })
576    }
577
578    #[inline]
579    #[must_use]
580    fn zxxx(self) -> Vec4 {
581        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_00_10) })
582    }
583
584    #[inline]
585    #[must_use]
586    fn zxxy(self) -> Vec4 {
587        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_00_00_10) })
588    }
589
590    #[inline]
591    #[must_use]
592    fn zxxz(self) -> Vec4 {
593        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_00_00_10) })
594    }
595
596    #[inline]
597    #[must_use]
598    fn zxyx(self) -> Vec4 {
599        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_00_10) })
600    }
601
602    #[inline]
603    #[must_use]
604    fn zxyy(self) -> Vec4 {
605        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_01_00_10) })
606    }
607
608    #[inline]
609    #[must_use]
610    fn zxyz(self) -> Vec4 {
611        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_01_00_10) })
612    }
613
614    #[inline]
615    #[must_use]
616    fn zxzx(self) -> Vec4 {
617        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_00_10) })
618    }
619
620    #[inline]
621    #[must_use]
622    fn zxzy(self) -> Vec4 {
623        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_10_00_10) })
624    }
625
626    #[inline]
627    #[must_use]
628    fn zxzz(self) -> Vec4 {
629        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_10_00_10) })
630    }
631
632    #[inline]
633    #[must_use]
634    fn zyxx(self) -> Vec4 {
635        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_01_10) })
636    }
637
638    #[inline]
639    #[must_use]
640    fn zyxy(self) -> Vec4 {
641        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_00_01_10) })
642    }
643
644    #[inline]
645    #[must_use]
646    fn zyxz(self) -> Vec4 {
647        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_00_01_10) })
648    }
649
650    #[inline]
651    #[must_use]
652    fn zyyx(self) -> Vec4 {
653        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_01_10) })
654    }
655
656    #[inline]
657    #[must_use]
658    fn zyyy(self) -> Vec4 {
659        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_01_01_10) })
660    }
661
662    #[inline]
663    #[must_use]
664    fn zyyz(self) -> Vec4 {
665        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_01_01_10) })
666    }
667
668    #[inline]
669    #[must_use]
670    fn zyzx(self) -> Vec4 {
671        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_01_10) })
672    }
673
674    #[inline]
675    #[must_use]
676    fn zyzy(self) -> Vec4 {
677        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_10_01_10) })
678    }
679
680    #[inline]
681    #[must_use]
682    fn zyzz(self) -> Vec4 {
683        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_10_01_10) })
684    }
685
686    #[inline]
687    #[must_use]
688    fn zzxx(self) -> Vec4 {
689        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_00_10_10) })
690    }
691
692    #[inline]
693    #[must_use]
694    fn zzxy(self) -> Vec4 {
695        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_00_10_10) })
696    }
697
698    #[inline]
699    #[must_use]
700    fn zzxz(self) -> Vec4 {
701        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_00_10_10) })
702    }
703
704    #[inline]
705    #[must_use]
706    fn zzyx(self) -> Vec4 {
707        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_01_10_10) })
708    }
709
710    #[inline]
711    #[must_use]
712    fn zzyy(self) -> Vec4 {
713        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_01_10_10) })
714    }
715
716    #[inline]
717    #[must_use]
718    fn zzyz(self) -> Vec4 {
719        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_01_10_10) })
720    }
721
722    #[inline]
723    #[must_use]
724    fn zzzx(self) -> Vec4 {
725        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b00_10_10_10) })
726    }
727
728    #[inline]
729    #[must_use]
730    fn zzzy(self) -> Vec4 {
731        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b01_10_10_10) })
732    }
733
734    #[inline]
735    #[must_use]
736    fn zzzz(self) -> Vec4 {
737        Vec4(unsafe { _mm_shuffle_ps(self.0, self.0, 0b10_10_10_10) })
738    }
739}