#[repr(C)]pub struct BindShaderGroupIndirectCommandNV {
pub group_index: u32,
}
Expand description
Fields§
§group_index: u32
Implementations§
Source§impl BindShaderGroupIndirectCommandNV
impl BindShaderGroupIndirectCommandNV
pub fn builder<'a>() -> BindShaderGroupIndirectCommandNVBuilder<'a>
Trait Implementations§
Source§impl Clone for BindShaderGroupIndirectCommandNV
impl Clone for BindShaderGroupIndirectCommandNV
Source§fn clone(&self) -> BindShaderGroupIndirectCommandNV
fn clone(&self) -> BindShaderGroupIndirectCommandNV
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for BindShaderGroupIndirectCommandNV
impl Default for BindShaderGroupIndirectCommandNV
Source§fn default() -> BindShaderGroupIndirectCommandNV
fn default() -> BindShaderGroupIndirectCommandNV
Returns the “default value” for a type. Read more
impl Copy for BindShaderGroupIndirectCommandNV
Auto Trait Implementations§
impl Freeze for BindShaderGroupIndirectCommandNV
impl RefUnwindSafe for BindShaderGroupIndirectCommandNV
impl Send for BindShaderGroupIndirectCommandNV
impl Sync for BindShaderGroupIndirectCommandNV
impl Unpin for BindShaderGroupIndirectCommandNV
impl UnwindSafe for BindShaderGroupIndirectCommandNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)