pub struct GraphicsShaderGroupCreateInfoNVBuilder<'a> { /* private fields */ }
Implementations§
Source§impl<'a> GraphicsShaderGroupCreateInfoNVBuilder<'a>
impl<'a> GraphicsShaderGroupCreateInfoNVBuilder<'a>
pub fn stages(self, stages: &'a [PipelineShaderStageCreateInfo]) -> Self
pub fn vertex_input_state( self, vertex_input_state: &'a PipelineVertexInputStateCreateInfo, ) -> Self
pub fn tessellation_state( self, tessellation_state: &'a PipelineTessellationStateCreateInfo, ) -> Self
Sourcepub fn build(self) -> GraphicsShaderGroupCreateInfoNV
pub fn build(self) -> GraphicsShaderGroupCreateInfoNV
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Trait Implementations§
Source§impl<'a> Deref for GraphicsShaderGroupCreateInfoNVBuilder<'a>
impl<'a> Deref for GraphicsShaderGroupCreateInfoNVBuilder<'a>
Auto Trait Implementations§
impl<'a> Freeze for GraphicsShaderGroupCreateInfoNVBuilder<'a>
impl<'a> RefUnwindSafe for GraphicsShaderGroupCreateInfoNVBuilder<'a>
impl<'a> !Send for GraphicsShaderGroupCreateInfoNVBuilder<'a>
impl<'a> !Sync for GraphicsShaderGroupCreateInfoNVBuilder<'a>
impl<'a> Unpin for GraphicsShaderGroupCreateInfoNVBuilder<'a>
impl<'a> UnwindSafe for GraphicsShaderGroupCreateInfoNVBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more