pub struct PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a> { /* private fields */ }
Implementations§
Source§impl<'a> PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a>
impl<'a> PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a>
pub fn max_fragment_shading_rate_invocation_count( self, max_fragment_shading_rate_invocation_count: SampleCountFlags, ) -> Self
Sourcepub fn build(self) -> PhysicalDeviceFragmentShadingRateEnumsPropertiesNV
pub fn build(self) -> PhysicalDeviceFragmentShadingRateEnumsPropertiesNV
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Trait Implementations§
Source§impl<'a> Deref for PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a>
impl<'a> Deref for PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a>
Source§impl<'a> DerefMut for PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a>
impl<'a> DerefMut for PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a>
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'_>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a>
impl<'a> !Send for PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a>
impl<'a> !Sync for PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a>
impl<'a> Unpin for PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more