pub struct PhysicalDeviceMultiviewFeaturesBuilder<'a> { /* private fields */ }
Implementations§
Source§impl<'a> PhysicalDeviceMultiviewFeaturesBuilder<'a>
impl<'a> PhysicalDeviceMultiviewFeaturesBuilder<'a>
pub fn multiview(self, multiview: bool) -> Self
pub fn multiview_geometry_shader(self, multiview_geometry_shader: bool) -> Self
pub fn multiview_tessellation_shader( self, multiview_tessellation_shader: bool, ) -> Self
Sourcepub fn build(self) -> PhysicalDeviceMultiviewFeatures
pub fn build(self) -> PhysicalDeviceMultiviewFeatures
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Trait Implementations§
Source§impl<'a> Deref for PhysicalDeviceMultiviewFeaturesBuilder<'a>
impl<'a> Deref for PhysicalDeviceMultiviewFeaturesBuilder<'a>
Source§impl<'a> DerefMut for PhysicalDeviceMultiviewFeaturesBuilder<'a>
impl<'a> DerefMut for PhysicalDeviceMultiviewFeaturesBuilder<'a>
impl ExtendsDeviceCreateInfo for PhysicalDeviceMultiviewFeaturesBuilder<'_>
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceMultiviewFeaturesBuilder<'_>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceMultiviewFeaturesBuilder<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceMultiviewFeaturesBuilder<'a>
impl<'a> !Send for PhysicalDeviceMultiviewFeaturesBuilder<'a>
impl<'a> !Sync for PhysicalDeviceMultiviewFeaturesBuilder<'a>
impl<'a> Unpin for PhysicalDeviceMultiviewFeaturesBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceMultiviewFeaturesBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more