pub struct PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a> { /* private fields */ }
Implementations§
Source§impl<'a> PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a>
impl<'a> PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a>
pub fn shader_core_builtins(self, shader_core_builtins: bool) -> Self
Sourcepub fn build(self) -> PhysicalDeviceShaderCoreBuiltinsFeaturesARM
pub fn build(self) -> PhysicalDeviceShaderCoreBuiltinsFeaturesARM
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Trait Implementations§
Source§impl<'a> Deref for PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a>
impl<'a> Deref for PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a>
Source§impl<'a> DerefMut for PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a>
impl<'a> DerefMut for PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a>
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'_>
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'_>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a>
impl<'a> !Send for PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a>
impl<'a> !Sync for PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a>
impl<'a> Unpin for PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceShaderCoreBuiltinsFeaturesARMBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more