ash::vk

Struct PhysicalDeviceShaderCoreProperties2AMDBuilder

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pub struct PhysicalDeviceShaderCoreProperties2AMDBuilder<'a> { /* private fields */ }

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impl<'a> PhysicalDeviceShaderCoreProperties2AMDBuilder<'a>

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pub fn shader_core_features( self, shader_core_features: ShaderCorePropertiesFlagsAMD, ) -> Self

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pub fn active_compute_unit_count(self, active_compute_unit_count: u32) -> Self

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pub fn build(self) -> PhysicalDeviceShaderCoreProperties2AMD

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

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impl<'a> Deref for PhysicalDeviceShaderCoreProperties2AMDBuilder<'a>

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type Target = PhysicalDeviceShaderCoreProperties2AMD

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl<'a> DerefMut for PhysicalDeviceShaderCoreProperties2AMDBuilder<'a>

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceShaderCoreProperties2AMDBuilder<'_>

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.