#[repr(C)]pub struct PhysicalDeviceShaderObjectPropertiesEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_binary_uuid: [u8; 16],
pub shader_binary_version: u32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_binary_uuid: [u8; 16]
§shader_binary_version: u32
Implementations§
Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderObjectPropertiesEXT
impl Clone for PhysicalDeviceShaderObjectPropertiesEXT
Source§fn clone(&self) -> PhysicalDeviceShaderObjectPropertiesEXT
fn clone(&self) -> PhysicalDeviceShaderObjectPropertiesEXT
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl TaggedStructure for PhysicalDeviceShaderObjectPropertiesEXT
impl TaggedStructure for PhysicalDeviceShaderObjectPropertiesEXT
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_OBJECT_PROPERTIES_EXT
impl Copy for PhysicalDeviceShaderObjectPropertiesEXT
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceShaderObjectPropertiesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderObjectPropertiesEXT
impl RefUnwindSafe for PhysicalDeviceShaderObjectPropertiesEXT
impl !Send for PhysicalDeviceShaderObjectPropertiesEXT
impl !Sync for PhysicalDeviceShaderObjectPropertiesEXT
impl Unpin for PhysicalDeviceShaderObjectPropertiesEXT
impl UnwindSafe for PhysicalDeviceShaderObjectPropertiesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)