write_material_bind_group_buffers

Function write_material_bind_group_buffers 

Source
pub fn write_material_bind_group_buffers(
    allocators: ResMut<'_, MaterialBindGroupAllocators>,
    render_device: Res<'_, RenderDevice>,
    render_queue: Res<'_, RenderQueue>,
)
Expand description

Uploads the contents of all buffers that the MaterialBindGroupAllocator manages to the GPU.

Non-bindless allocators don’t currently manage any buffers, so this method only has an effect for bindless allocators.