pub fn update_viewport_render_target_size(
viewport_query: Query<'_, '_, (&ViewportNode, &ComputedNode), Or<(Changed<ComputedNode>, Changed<ViewportNode>)>>,
camera_query: Query<'_, '_, &Camera>,
images: ResMut<'_, Assets<Image>>,
)
Expand description
Updates the size of the associated render target for viewports when the node size changes.