Expand description
Types for declaring and storing Component
s.
Structs§
- A value describing a component or resource, which may or may not correspond to a Rust type.
- A
SystemParam
that provides access to theComponentId
for a specific component type. - Stores metadata for a type of component or resource stored in a specific
World
. - Records when a component or resource was added and when it was last mutably dereferenced (or added).
- Metadata associated with a required component. See
Component
for details. - Required
Component Constructor Non- track_change_detection
A Required Component constructor. SeeComponent
for details. - The collection of metadata for components that are required for a given component.
- A value that tracks when a system ran relative to other systems. This is used to power change detection.
- Interior-mutable access to the
Tick
s for a single component or resource.
Enums§
- An error returned when the registration of a required component fails.
- The storage used for a specific component type.
Traits§
- A data type that can be used to store data for an entity.