pub fn update_egui_textures_system(
egui_render_output: Query<'_, '_, (Entity, &EguiRenderOutput), Or<(With<Window>, With<EguiRenderToImage>)>>,
egui_managed_textures: ResMut<'_, EguiManagedTextures>,
image_assets: ResMut<'_, Assets<Image>>,
)
Expand description
Updates textures painted by Egui.