pub fn write_non_window_pointer_moved_events_system(
hovered_non_window_egui_context: Option<Res<'_, HoveredNonWindowEguiContext>>,
cursor_moved_reader: EventReader<'_, '_, CursorMoved>,
egui_input_event_writer: EventWriter<'_, EguiInputEvent>,
egui_contexts: Query<'_, '_, (&EguiContextSettings, &EguiContextPointerPosition), With<EguiContext>>,
)
Expand description
Reads CursorMoved
events and wraps them into EguiInputEvent
for a HoveredNonWindowEguiContext
context (if one exists).