pub fn write_non_window_pointer_moved_messages_system(
hovered_non_window_egui_context: Option<Res<'_, HoveredNonWindowEguiContext>>,
cursor_moved_reader: MessageReader<'_, '_, CursorMoved>,
egui_input_message_writer: MessageWriter<'_, EguiInputEvent>,
egui_contexts: Query<'_, '_, (&EguiContextSettings, &EguiContextPointerPosition), With<EguiContext>>,
)Expand description
Reads CursorMoved messages and wraps them into EguiInputEvent for a HoveredNonWindowEguiContext context (if one exists).