pub fn prepare_egui_transforms_system(
egui_transforms: ResMut<'_, EguiTransforms>,
views: Query<'_, '_, &RenderComputedScaleFactor>,
render_targets: Query<'_, '_, (&ExtractedView, &ExtractedCamera, &EguiCameraView)>,
render_device: Res<'_, RenderDevice>,
render_queue: Res<'_, RenderQueue>,
egui_pipeline: Res<'_, EguiPipeline>,
) -> ResultExpand description
Prepares Egui transforms.