Function queue_pipelines_system

Source
pub fn queue_pipelines_system(
    commands: Commands<'_, '_>,
    pipeline_cache: Res<'_, PipelineCache>,
    specialized_pipelines: ResMut<'_, SpecializedRenderPipelines<EguiPipeline>>,
    egui_pipeline: Res<'_, EguiPipeline>,
    windows: Res<'_, ExtractedWindows>,
    render_to_image: Query<'_, '_, (&MainEntity, &EguiRenderToImage)>,
    images: Res<'_, RenderAssets<GpuImage>>,
)
Expand description

Queue EguiPipeline instances specialized on each window’s swap chain texture format.