pub fn queue_pipelines_system(
commands: Commands<'_, '_>,
pipeline_cache: Res<'_, PipelineCache>,
specialized_pipelines: ResMut<'_, SpecializedRenderPipelines<EguiPipeline>>,
egui_pipeline: Res<'_, EguiPipeline>,
windows: Res<'_, ExtractedWindows>,
render_to_image: Query<'_, '_, (&MainEntity, &EguiRenderToImage)>,
images: Res<'_, RenderAssets<GpuImage>>,
)
Expand description
Queue EguiPipeline
instances specialized on each window’s swap chain texture format.