Expand description
This module defines primitive shapes. The origin is (0, 0) for 2D primitives and (0, 0, 0) for 3D primitives, unless stated otherwise.
Structs§
- Annulus
- A primitive shape formed by the region between two circles, also known as a ring.
- Arc2d
- A primitive representing an arc between two points on a circle.
- Boxed
Polygon - A polygon with a variable number of vertices, allocated on the heap
in a
Box<[Vec2]>
. - Boxed
Polyline2d - A series of connected line segments in 2D space, allocated on the heap
in a
Box<[Vec2]>
. - Boxed
Polyline3d - A series of connected line segments in 3D space, allocated on the heap
in a
Box<[Vec3]>
. - Capsule2d
- A 2D capsule primitive, also known as a stadium or pill shape.
- Capsule3d
- A 3D capsule primitive centered on the origin A three-dimensional capsule is defined as a surface at a distance (radius) from a line
- Circle
- A circle primitive, representing the set of points some distance from the origin
- Circular
Sector - A primitive representing a circular sector: a pie slice of a circle.
- Circular
Segment - A primitive representing a circular segment: the area enclosed by the arc of a circle and its chord (the line between its endpoints).
- Cone
- A cone primitive centered on the midpoint between the tip of the cone and the center of its base.
- Conical
Frustum - A conical frustum primitive. A conical frustum can be created by slicing off a section of a cone.
- Convex
Polygon - A convex polygon with
N
vertices. - Cuboid
- A cuboid primitive, which is like a cube, except that the x, y, and z dimensions are not required to be the same.
- Cylinder
- A cylinder primitive centered on the origin
- Ellipse
- An ellipse primitive, which is like a circle, but the width and height can be different
- Extrusion
- A 3D shape representing an extruded 2D
base_shape
. - Infinite
Plane3d - An unbounded plane in 3D space. It forms a separating surface through the origin, stretching infinitely far
- Line2d
- An infinite line going through the origin along a direction in 2D space.
- Line3d
- An infinite line going through the origin along a direction in 3D space.
- Plane2d
- An unbounded plane in 2D space. It forms a separating surface through the origin, stretching infinitely far
- Plane3d
- A bounded plane in 3D space. It forms a surface starting from the origin with a defined height and width.
- Polygon
- A polygon with N vertices.
- Polyline2d
- A series of connected line segments in 2D space.
- Polyline3d
- A series of connected line segments in 3D space.
- Rectangle
- A rectangle primitive, which is like a square, except that the width and height can be different
- Regular
Polygon - A polygon centered on the origin where all vertices lie on a circle, equally far apart.
- Rhombus
- A rhombus primitive, also known as a diamond shape. A four sided polygon, centered on the origin, where opposite sides are parallel but without requiring right angles.
- Segment2d
- A segment of a line going through the origin along a direction in 2D space.
- Segment3d
- A segment of a line going through the origin along a direction in 3D space.
- Sphere
- A sphere primitive, representing the set of all points some distance from the origin
- Tetrahedron
- A tetrahedron primitive.
- Torus
- A torus primitive, often representing a ring or donut shape The set of points some distance from a circle centered at the origin
- Triangle2d
- A triangle in 2D space
- Triangle3d
- A 3D triangle primitive.
Enums§
- Convex
Polygon Error - An error that happens when creating a
ConvexPolygon
. - Torus
Kind - The type of torus determined by the minor and major radii
- Winding
Order - The winding order for a set of points
Traits§
- Measured2d
- A trait for getting measurements of 2D shapes
- Measured3d
- A trait for getting measurements of 3D shapes
- Primitive2d
- A marker trait for 2D primitives
- Primitive3d
- A marker trait for 3D primitives