pub fn extract_morphs(
morph_indices: ResMut<'_, MorphIndices>,
uniform: ResMut<'_, MorphUniforms>,
query: Extract<'_, '_, Query<'_, '_, (Entity, &ViewVisibility, &MeshMorphWeights)>>,
weights_query: Extract<'_, '_, Query<'_, '_, &MorphWeights>>,
render_device: Res<'_, RenderDevice>,
)