Function specialize_wireframes
Source pub fn specialize_wireframes(
render_meshes: Res<'_, RenderAssets<RenderMesh>>,
render_mesh_instances: Res<'_, RenderMeshInstances>,
render_wireframe_instances: Res<'_, RenderWireframeInstances>,
render_wireframe_assets: Res<'_, RenderAssets<RenderWireframeMaterial>>,
render_visibility_ranges: Res<'_, RenderVisibilityRanges>,
wireframe_phases: Res<'_, ViewBinnedRenderPhases<Wireframe3d>>,
views: Query<'_, '_, (&ExtractedView, &RenderVisibleEntities)>,
view_key_cache: Res<'_, ViewKeyCache>,
dirty_wireframe_specializations: Res<'_, DirtyWireframeSpecializations>,
specialized_material_pipeline_cache: ResMut<'_, SpecializedWireframePipelineCache>,
pipelines: ResMut<'_, SpecializedMeshPipelines<Wireframe3dPipeline>>,
pending_wireframe_queues: ResMut<'_, PendingWireframeQueues>,
pipeline: Res<'_, Wireframe3dPipeline>,
pipeline_cache: Res<'_, PipelineCache>,
render_lightmaps: Res<'_, RenderLightmaps>,
)