Structs§
- Stores all uniforms of the component type.
- Stores the index of a uniform inside of
ComponentUniforms
. - This plugin extracts the components into the render world for synced entities.
- This plugin prepares the components of the corresponding type for the GPU by transforming them into uniforms.
Traits§
- Describes how a component gets extracted for rendering.
Derive Macros§
- Implements
ExtractComponent
trait for a component.