bevy_render

Module sync_world

Source

Structs§

  • Component added on the render world entities to keep track of the corresponding main world entity.
  • Component added on the main world entities that are synced to the Render World in order to keep track of the corresponding render world entity.
  • Marker component that indicates that its entity needs to be synchronized to the render world.
  • A plugin that synchronizes entities with SyncToRenderWorld between the main world and the render world.
  • Marker component that indicates that its entity needs to be despawned at the end of the frame.

Type Aliases§