Module sync_world

Source

Structs§

MainEntity
Component added on the render world entities to keep track of the corresponding main world entity.
RenderEntity
Component added on the main world entities that are synced to the Render World in order to keep track of the corresponding render world entity.
SyncToRenderWorld
Marker component that indicates that its entity needs to be synchronized to the render world.
SyncWorldPlugin
A plugin that synchronizes entities with SyncToRenderWorld between the main world and the render world.
TemporaryRenderEntity
Marker component that indicates that its entity needs to be despawned at the end of the frame.

Type Aliases§

MainEntityHashMap
A HashMap pre-configured to use EntityHash hashing with a MainEntity.
MainEntityHashSet
A HashSet pre-configured to use EntityHash hashing with a MainEntity..