pub fn on_real_timer(
duration: Duration,
) -> impl FnMut(Res<'_, Time<Real>>) -> bool + Clone
Expand description
Run condition that is active on a regular time interval,
using Time<Real>
to advance the timer.
The timer ticks are not scaled.
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(
Update,
tick.run_if(on_real_timer(Duration::from_secs(1))),
)
.run();
}
fn tick() {
// ran once a second
}
Note that this does not guarantee that systems will run at exactly the
specified interval. If delta time is larger than the specified duration
then
the system will only run once even though the timer may have completed multiple
times. This condition should only be used with large time durations (relative to
delta time).
For more accurate timers, use the Timer
class directly (see
Timer::times_finished_this_tick
to address the problem mentioned above), or
use fixed timesteps that allow systems to run multiple times per frame.