Struct Scene

Source
pub struct Scene { /* private fields */ }
Expand description

A container that allows you to zoom and pan.

This is similar to crate::ScrollArea but:

  • Supports zooming
  • Has no scroll bars
  • Has no limits on the scrolling

Implementations§

Source§

impl Scene

Source

pub fn new() -> Self

Source

pub fn zoom_range(self, zoom_range: impl Into<Rangef>) -> Self

Set the allowed zoom range.

The default zoom range is 0.0..=1.0, which mean you zan make things arbitrarily small, but you cannot zoom in past a 1:1 ratio.

If you want to allow zooming in, you can set the zoom range to 0.0..=f32::INFINITY. Note that text rendering becomes blurry when you zoom in: https://github.com/emilk/egui/issues/4813.

Source

pub fn max_inner_size(self, max_inner_size: impl Into<Vec2>) -> Self

Set the maximum size of the inner Ui that will be created.

Source

pub fn show<R>( &self, parent_ui: &mut Ui, scene_rect: &mut Rect, add_contents: impl FnOnce(&mut Ui) -> R, ) -> InnerResponse<R>

scene_rect contains the view bounds of the inner Ui.

scene_rect will be mutated by any panning/zooming done by the user. If scene_rect is somehow invalid (e.g. Rect::ZERO), then it will be reset to the inner rect of the inner ui.

You need to store the scene_rect in your state between frames.

Source

pub fn register_pan_and_zoom( &self, ui: &Ui, resp: &mut Response, to_global: &mut TSTransform, )

Helper function to handle pan and zoom interactions on a response.

Trait Implementations§

Source§

impl Clone for Scene

Source§

fn clone(&self) -> Scene

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Scene

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Scene

Source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

§

impl Freeze for Scene

§

impl RefUnwindSafe for Scene

§

impl Send for Scene

§

impl Sync for Scene

§

impl Unpin for Scene

§

impl UnwindSafe for Scene

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,