pub struct WidgetRect {
pub id: Id,
pub layer_id: LayerId,
pub rect: Rect,
pub interact_rect: Rect,
pub sense: Sense,
pub enabled: bool,
}
Expand description
Fields§
§id: Id
The globally unique widget id.
For interactive widgets, this better be globally unique.
If not there will be weird bugs,
and also big red warning test on the screen in debug builds
(see crate::Options::warn_on_id_clash
).
You can ensure globally unique ids using crate::Ui::push_id
.
layer_id: LayerId
What layer the widget is on.
rect: Rect
The full widget rectangle.
interact_rect: Rect
Where the widget is.
This is after clipping with the parent ui clip rect.
sense: Sense
How the widget responds to interaction.
Note: if Self::enabled
is false
, then
the widget effectively doesn’t sense anything,
but can still have the same Sense
.
This is because the sense informs the styling of the widget,
but we don’t want to change the style when a widget is disabled
(that is handled by the Painter
directly).
enabled: bool
Is the widget enabled?
Trait Implementations§
Source§impl Clone for WidgetRect
impl Clone for WidgetRect
Source§fn clone(&self) -> WidgetRect
fn clone(&self) -> WidgetRect
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more