Expand description
This crate provides a binding for the Khronos EGL 1.5 API. It was originally a fork of the egl crate, which is left unmaintained.
§Usage
You can access the EGL API using an Instance
object defined by either statically linking with libEGL.so.1
at compile time,
or dynamically loading the EGL library at runtime.
§Static linking
You must enable static linking using the static
feature in your Cargo.toml
:
khronos-egl = { version = ..., features = ["static"] }
This will add a dependency to the pkg-config
crate,
necessary to find the EGL library at compile time.
Here is a simple example showing how to use this library to create an EGL context when static linking is enabled.
extern crate khronos_egl as egl;
fn main() -> Result<(), egl::Error> {
// Create an EGL API instance.
// The `egl::Static` API implementation is only available when the `static` feature is enabled.
let egl = egl::Instance::new(egl::Static);
let wayland_display = wayland_client::Display::connect_to_env().expect("unable to connect to the wayland server");
let display = unsafe { egl.get_display(wayland_display.get_display_ptr() as *mut std::ffi::c_void) }.unwrap();
egl.initialize(display)?;
let attributes = [
egl::RED_SIZE, 8,
egl::GREEN_SIZE, 8,
egl::BLUE_SIZE, 8,
egl::NONE
];
let config = egl.choose_first_config(display, &attributes)?.expect("unable to find an appropriate ELG configuration");
let context_attributes = [
egl::CONTEXT_MAJOR_VERSION, 4,
egl::CONTEXT_MINOR_VERSION, 0,
egl::CONTEXT_OPENGL_PROFILE_MASK, egl::CONTEXT_OPENGL_CORE_PROFILE_BIT,
egl::NONE
];
egl.create_context(display, config, None, &context_attributes);
Ok(())
}
The creation of a Display
instance is not detailed here since it depends on your display server.
It is created using the get_display
function with a pointer to the display server connection handle.
For instance, if you are using the wayland-client crate,
you can get this pointer using the Display::get_display_ptr
method.
§Static API Instance
It may be bothering in some applications to pass the Instance
to every fonction that needs to call the EGL API.
One workaround would be to define a static Instance
,
which should be possible to define at compile time using static linking.
However this is not yet supported by the stable rustc
compiler.
With the nightly compiler,
you can combine the nightly
and static
features so that this crate
can provide a static Instance
, called API
that can then be accessed everywhere.
use egl::API as egl;
§Dynamic Linking
Dynamic linking allows your application to accept multiple versions of EGL and be more flexible.
You must enable dynamic linking using the dynamic
feature in your Cargo.toml
:
khronos-egl = { version = ..., features = ["dynamic"] }
This will add a dependency to the libloading
crate,
necessary to find the EGL library at runtime.
You can then load the EGL API into a Instance<Dynamic<libloading::Library>>
as follows:
let lib = unsafe { libloading::Library::new("libEGL.so.1") }.expect("unable to find libEGL.so.1");
let egl = unsafe { egl::DynamicInstance::<egl::EGL1_4>::load_required_from(lib) }.expect("unable to load libEGL.so.1");
Here, egl::EGL1_4
is used to specify what is the minimum required version of EGL that must be provided by libEGL.so.1
.
This will return a DynamicInstance<egl::EGL1_4>
, however in that case where libEGL.so.1
provides a more recent version of EGL,
you can still upcast ths instance to provide version specific features:
match egl.upcast::<egl::EGL1_5>() {
Some(egl1_5) => {
// do something with EGL 1.5
}
None => {
// do something with EGL 1.4 instead.
}
};
§Troubleshooting
§Static Linking with OpenGL ES
When using OpenGL ES with khronos-egl
with the static
feature,
it is necessary to place a dummy extern at the top of your application which links libEGL first, then GLESv1/2.
This is because libEGL provides symbols required by GLESv1/2.
Here’s how to work around this:
#[link(name = "EGL")]
#[link(name = "GLESv2")]
extern {}
Modules§
Structs§
- Dynamic EGL API interface.
- EGL version type.
- EGL version type.
- EGL version type.
- EGL version type.
- EGL version type.
- EGL version type.
- EGL API instance.
Enums§
- EGL errors.
Constants§
- Latest available EGL version.
Traits§
- EGL API provider.
Functions§
Type Aliases§
- Alias for dynamically linked instances with the latest handled version of EGL.
- Latest available EGL version.