pub enum ShaderModel {
V5_0,
V5_1,
V6_0,
V6_1,
V6_2,
V6_3,
V6_4,
V6_5,
V6_6,
V6_7,
}
Expand description
A HLSL shader model version.
Variants§
Implementations§
Trait Implementations§
Source§impl Clone for ShaderModel
impl Clone for ShaderModel
Source§fn clone(&self) -> ShaderModel
fn clone(&self) -> ShaderModel
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ShaderModel
impl Debug for ShaderModel
Source§impl Hash for ShaderModel
impl Hash for ShaderModel
Source§impl PartialEq for ShaderModel
impl PartialEq for ShaderModel
Source§impl PartialOrd for ShaderModel
impl PartialOrd for ShaderModel
impl Copy for ShaderModel
impl Eq for ShaderModel
impl StructuralPartialEq for ShaderModel
Auto Trait Implementations§
impl Freeze for ShaderModel
impl RefUnwindSafe for ShaderModel
impl Send for ShaderModel
impl Sync for ShaderModel
impl Unpin for ShaderModel
impl UnwindSafe for ShaderModel
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.