pub struct OwnedShaderDefs(/* private fields */);
Trait Implementations§
Source§impl Clone for OwnedShaderDefs
impl Clone for OwnedShaderDefs
Source§fn clone(&self) -> OwnedShaderDefs
fn clone(&self) -> OwnedShaderDefs
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for OwnedShaderDefs
impl Debug for OwnedShaderDefs
Source§impl Default for OwnedShaderDefs
impl Default for OwnedShaderDefs
Source§fn default() -> OwnedShaderDefs
fn default() -> OwnedShaderDefs
Returns the “default value” for a type. Read more
Source§impl Hash for OwnedShaderDefs
impl Hash for OwnedShaderDefs
Source§impl PartialEq for OwnedShaderDefs
impl PartialEq for OwnedShaderDefs
impl Eq for OwnedShaderDefs
impl StructuralPartialEq for OwnedShaderDefs
Auto Trait Implementations§
impl Freeze for OwnedShaderDefs
impl RefUnwindSafe for OwnedShaderDefs
impl Send for OwnedShaderDefs
impl Sync for OwnedShaderDefs
impl Unpin for OwnedShaderDefs
impl UnwindSafe for OwnedShaderDefs
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.