trackball

Struct Orbit

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pub struct Orbit<N: Copy + RealField> { /* private fields */ }
Expand description

Orbit induced by displacement on screen.

Implements Default and can be created with Orbit::default().

Both its methods must be invoked on matching events fired by your 3D graphics library of choice.

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impl Orbit<f32>

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pub fn compute( &mut self, pos: &Point2<f32>, max: &Point2<f32>, ) -> Option<UnitQuaternion<f32>>

Available on crate feature cc only.

Computes rotation between previous and current cursor/finger position.

Normalization of previous position is cached and has to be discarded on button/finger release via Self::discard(). Current position pos is clamped between origin and maximum position max as screen’s width and height.

Screen space with origin in top left corner:

  • x-axis from left to right,
  • y-axis from top to bottom.

Camera space with origin at its target, the trackball’s center:

  • x-axis from left to right,
  • y-axis from bottom to top,
  • z-axis from far to near.

Returns None:

  • on first invocation and after Self::discard() as there is no previous position yet,
  • in the unlikely case that a position event fires twice resulting in zero displacements.
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pub fn discard(&mut self)

Available on crate feature cc only.

Discards cached normalization of previous cursor/finger position on button/finger release.

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pub fn cast<M: Copy + RealField>(self) -> Orbit<M>
where f32: SubsetOf<M>,

Available on crate feature cc only.

Casts components to another type, e.g., to f64.

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impl Orbit<f64>

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pub fn compute( &mut self, pos: &Point2<f64>, max: &Point2<f64>, ) -> Option<UnitQuaternion<f64>>

Available on crate feature cc only.

Computes rotation between previous and current cursor/finger position.

Normalization of previous position is cached and has to be discarded on button/finger release via Self::discard(). Current position pos is clamped between origin and maximum position max as screen’s width and height.

Screen space with origin in top left corner:

  • x-axis from left to right,
  • y-axis from top to bottom.

Camera space with origin at its target, the trackball’s center:

  • x-axis from left to right,
  • y-axis from bottom to top,
  • z-axis from far to near.

Returns None:

  • on first invocation and after Self::discard() as there is no previous position yet,
  • in the unlikely case that a position event fires twice resulting in zero displacements.
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pub fn discard(&mut self)

Available on crate feature cc only.

Discards cached normalization of previous cursor/finger position on button/finger release.

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pub fn cast<M: Copy + RealField>(self) -> Orbit<M>
where f64: SubsetOf<M>,

Available on crate feature cc only.

Casts components to another type, e.g., to f32.

Trait Implementations§

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impl<N: Clone + Copy + RealField> Clone for Orbit<N>

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fn clone(&self) -> Orbit<N>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<N: Debug + Copy + RealField> Debug for Orbit<N>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<N: Default + Copy + RealField> Default for Orbit<N>

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fn default() -> Orbit<N>

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<N> Freeze for Orbit<N>
where N: Freeze,

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impl<N> RefUnwindSafe for Orbit<N>
where N: RefUnwindSafe,

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impl<N> Send for Orbit<N>

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impl<N> Sync for Orbit<N>

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impl<N> Unpin for Orbit<N>
where N: Unpin,

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impl<N> UnwindSafe for Orbit<N>
where N: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V