#[repr(C)]pub enum FilterMode {
Nearest = 0,
Linear = 1,
}
Expand description
Texel mixing mode when sampling between texels.
Corresponds to WebGPU GPUFilterMode
.
Variants§
Nearest = 0
Nearest neighbor sampling.
This creates a pixelated effect when used as a mag filter
Linear = 1
Linear Interpolation
This makes textures smooth but blurry when used as a mag filter.
Trait Implementations§
Source§impl Clone for FilterMode
impl Clone for FilterMode
Source§fn clone(&self) -> FilterMode
fn clone(&self) -> FilterMode
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for FilterMode
impl Debug for FilterMode
Source§impl Default for FilterMode
impl Default for FilterMode
Source§fn default() -> FilterMode
fn default() -> FilterMode
Returns the “default value” for a type. Read more
Source§impl Hash for FilterMode
impl Hash for FilterMode
Source§impl PartialEq for FilterMode
impl PartialEq for FilterMode
impl Copy for FilterMode
impl Eq for FilterMode
impl StructuralPartialEq for FilterMode
Auto Trait Implementations§
impl Freeze for FilterMode
impl RefUnwindSafe for FilterMode
impl Send for FilterMode
impl Sync for FilterMode
impl Unpin for FilterMode
impl UnwindSafe for FilterMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.