wgpu

Struct TextureViewDescriptor

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pub struct TextureViewDescriptor<'a> {
    pub label: Label<'a>,
    pub format: Option<TextureFormat>,
    pub dimension: Option<TextureViewDimension>,
    pub aspect: TextureAspect,
    pub base_mip_level: u32,
    pub mip_level_count: Option<u32>,
    pub base_array_layer: u32,
    pub array_layer_count: Option<u32>,
}
Expand description

Describes a TextureView.

For use with Texture::create_view.

Corresponds to WebGPU GPUTextureViewDescriptor.

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§label: Label<'a>

Debug label of the texture view. This will show up in graphics debuggers for easy identification.

§format: Option<TextureFormat>

Format of the texture view. Either must be the same as the texture format or in the list of view_formats in the texture’s descriptor.

§dimension: Option<TextureViewDimension>

The dimension of the texture view. For 1D textures, this must be D1. For 2D textures it must be one of D2, D2Array, Cube, and CubeArray. For 3D textures it must be D3

§aspect: TextureAspect

Aspect of the texture. Color textures must be TextureAspect::All.

§base_mip_level: u32

Base mip level.

§mip_level_count: Option<u32>

Mip level count. If Some(count), base_mip_level + count must be less or equal to underlying texture mip count. If None, considered to include the rest of the mipmap levels, but at least 1 in total.

§base_array_layer: u32

Base array layer.

§array_layer_count: Option<u32>

Layer count. If Some(count), base_array_layer + count must be less or equal to the underlying array count. If None, considered to include the rest of the array layers, but at least 1 in total.

Trait Implementations§

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impl<'a> Clone for TextureViewDescriptor<'a>

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fn clone(&self) -> TextureViewDescriptor<'a>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for TextureViewDescriptor<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Default for TextureViewDescriptor<'a>

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fn default() -> TextureViewDescriptor<'a>

Returns the “default value” for a type. Read more
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impl<'a> PartialEq for TextureViewDescriptor<'a>

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fn eq(&self, other: &TextureViewDescriptor<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Eq for TextureViewDescriptor<'a>

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impl<'a> StructuralPartialEq for TextureViewDescriptor<'a>

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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