pub enum TempResource<A: HalApi> {
Buffer(Arc<Buffer<A>>),
StagingBuffer(Arc<StagingBuffer<A>>),
DestroyedBuffer(Arc<DestroyedBuffer<A>>),
DestroyedTexture(Arc<DestroyedTexture<A>>),
Texture(Arc<Texture<A>>),
}
Expand description
A texture or buffer to be freed soon.
This is just a tagged raw texture or buffer, generally about to be added to some other more specific container like:
-
PendingWrites::temp_resources
: resources used by queue writes and unmaps, waiting to be folded in with the next queue submission -
ActiveSubmission::last_resources
: temporary resources used by a queue submission, to be freed when it completes -
LifetimeTracker::free_resources
: resources to be freed in the nextmaintain
call, no longer used anywhere
Variants§
Buffer(Arc<Buffer<A>>)
StagingBuffer(Arc<StagingBuffer<A>>)
DestroyedBuffer(Arc<DestroyedBuffer<A>>)
DestroyedTexture(Arc<DestroyedTexture<A>>)
Texture(Arc<Texture<A>>)
Trait Implementations§
Auto Trait Implementations§
impl<A> Freeze for TempResource<A>
impl<A> !RefUnwindSafe for TempResource<A>
impl<A> Send for TempResource<A>
impl<A> Sync for TempResource<A>
impl<A> Unpin for TempResource<A>
impl<A> !UnwindSafe for TempResource<A>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more