wgpu_core::hub

Struct HubReport

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pub struct HubReport {
Show 16 fields pub adapters: RegistryReport, pub devices: RegistryReport, pub queues: RegistryReport, pub pipeline_layouts: RegistryReport, pub shader_modules: RegistryReport, pub bind_group_layouts: RegistryReport, pub bind_groups: RegistryReport, pub command_buffers: RegistryReport, pub render_bundles: RegistryReport, pub render_pipelines: RegistryReport, pub compute_pipelines: RegistryReport, pub query_sets: RegistryReport, pub buffers: RegistryReport, pub textures: RegistryReport, pub texture_views: RegistryReport, pub samplers: RegistryReport,
}

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§adapters: RegistryReport§devices: RegistryReport§queues: RegistryReport§pipeline_layouts: RegistryReport§shader_modules: RegistryReport§bind_group_layouts: RegistryReport§bind_groups: RegistryReport§command_buffers: RegistryReport§render_bundles: RegistryReport§render_pipelines: RegistryReport§compute_pipelines: RegistryReport§query_sets: RegistryReport§buffers: RegistryReport§textures: RegistryReport§texture_views: RegistryReport§samplers: RegistryReport

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impl Debug for HubReport

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for HubReport

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fn eq(&self, other: &HubReport) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for HubReport

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impl StructuralPartialEq for HubReport

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fn equivalent(&self, key: &K) -> bool

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

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