#[repr(C)]pub struct SurfaceOutput {
pub status: SurfaceStatus,
pub texture_id: Option<TextureId>,
}
Fields§
§status: SurfaceStatus
§texture_id: Option<TextureId>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SurfaceOutput
impl RefUnwindSafe for SurfaceOutput
impl Send for SurfaceOutput
impl Sync for SurfaceOutput
impl Unpin for SurfaceOutput
impl UnwindSafe for SurfaceOutput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more