pub struct Alignments {
pub buffer_copy_offset: BufferSize,
pub buffer_copy_pitch: BufferSize,
}
Fields§
§buffer_copy_offset: BufferSize
The alignment of the start of the buffer used as a GPU copy source.
buffer_copy_pitch: BufferSize
The alignment of the row pitch of the texture data stored in a buffer that is used in a GPU copy operation.
Trait Implementations§
Source§impl Clone for Alignments
impl Clone for Alignments
Source§fn clone(&self) -> Alignments
fn clone(&self) -> Alignments
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for Alignments
impl RefUnwindSafe for Alignments
impl Send for Alignments
impl Sync for Alignments
impl Unpin for Alignments
impl UnwindSafe for Alignments
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)