pub struct BufferTextureCopy {
pub buffer_layout: ImageDataLayout,
pub texture_base: TextureCopyBase,
pub size: CopyExtent,
}
Fields§
§buffer_layout: ImageDataLayout
§texture_base: TextureCopyBase
§size: CopyExtent
Implementations§
Source§impl BufferTextureCopy
impl BufferTextureCopy
pub fn clamp_size_to_virtual(&mut self, full_size: &CopyExtent)
Trait Implementations§
Source§impl Clone for BufferTextureCopy
impl Clone for BufferTextureCopy
Source§fn clone(&self) -> BufferTextureCopy
fn clone(&self) -> BufferTextureCopy
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for BufferTextureCopy
impl RefUnwindSafe for BufferTextureCopy
impl Send for BufferTextureCopy
impl Sync for BufferTextureCopy
impl Unpin for BufferTextureCopy
impl UnwindSafe for BufferTextureCopy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)