#[repr(C)]pub struct BufferDescriptor<L> {
pub label: L,
pub size: BufferAddress,
pub usage: BufferUsages,
pub mapped_at_creation: bool,
}
Expand description
Describes a Buffer
.
Corresponds to WebGPU GPUBufferDescriptor
.
Fields§
§label: L
Debug label of a buffer. This will show up in graphics debuggers for easy identification.
size: BufferAddress
Size of a buffer, in bytes.
usage: BufferUsages
Usages of a buffer. If the buffer is used in any way that isn’t specified here, the operation will panic.
mapped_at_creation: bool
Allows a buffer to be mapped immediately after they are made. It does not have to be BufferUsages::MAP_READ
or
BufferUsages::MAP_WRITE
, all buffers are allowed to be mapped at creation.
If this is true
, size
must be a multiple of
COPY_BUFFER_ALIGNMENT
.
Implementations§
Source§impl<L> BufferDescriptor<L>
impl<L> BufferDescriptor<L>
Sourcepub fn map_label<K>(&self, fun: impl FnOnce(&L) -> K) -> BufferDescriptor<K>
pub fn map_label<K>(&self, fun: impl FnOnce(&L) -> K) -> BufferDescriptor<K>
Takes a closure and maps the label of the buffer descriptor into another.
Trait Implementations§
Source§impl<L: Clone> Clone for BufferDescriptor<L>
impl<L: Clone> Clone for BufferDescriptor<L>
Source§fn clone(&self) -> BufferDescriptor<L>
fn clone(&self) -> BufferDescriptor<L>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<L: Debug> Debug for BufferDescriptor<L>
impl<L: Debug> Debug for BufferDescriptor<L>
Source§impl<L: Hash> Hash for BufferDescriptor<L>
impl<L: Hash> Hash for BufferDescriptor<L>
Source§impl<L: PartialEq> PartialEq for BufferDescriptor<L>
impl<L: PartialEq> PartialEq for BufferDescriptor<L>
impl<L: Eq> Eq for BufferDescriptor<L>
impl<L> StructuralPartialEq for BufferDescriptor<L>
Auto Trait Implementations§
impl<L> Freeze for BufferDescriptor<L>where
L: Freeze,
impl<L> RefUnwindSafe for BufferDescriptor<L>where
L: RefUnwindSafe,
impl<L> Send for BufferDescriptor<L>where
L: Send,
impl<L> Sync for BufferDescriptor<L>where
L: Sync,
impl<L> Unpin for BufferDescriptor<L>where
L: Unpin,
impl<L> UnwindSafe for BufferDescriptor<L>where
L: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more