#[repr(C, align(16))]pub struct i32x4 { /* private fields */ }
Implementations§
source§impl i32x4
impl i32x4
pub fn new(array: [i32; 4]) -> Self
pub fn blend(self, t: Self, f: Self) -> Self
pub fn abs(self) -> Self
sourcepub fn reduce_add(self) -> i32
pub fn reduce_add(self) -> i32
horizontal add of all the elements of the vector
sourcepub fn reduce_max(self) -> i32
pub fn reduce_max(self) -> i32
horizontal max of all the elements of the vector
sourcepub fn reduce_min(self) -> i32
pub fn reduce_min(self) -> i32
horizontal min of all the elements of the vector
pub fn max(self, rhs: Self) -> Self
pub fn min(self, rhs: Self) -> Self
pub fn round_float(self) -> f32x4
pub fn move_mask(self) -> i32
pub fn any(self) -> bool
pub fn all(self) -> bool
pub fn none(self) -> bool
pub fn to_array(self) -> [i32; 4]
pub fn as_array_ref(&self) -> &[i32; 4]
pub fn as_array_mut(&mut self) -> &mut [i32; 4]
Trait Implementations§
source§impl AddAssign<&i32x4> for i32x4
impl AddAssign<&i32x4> for i32x4
source§fn add_assign(&mut self, rhs: &Self)
fn add_assign(&mut self, rhs: &Self)
Performs the
+=
operation. Read moresource§impl AddAssign for i32x4
impl AddAssign for i32x4
source§fn add_assign(&mut self, rhs: Self)
fn add_assign(&mut self, rhs: Self)
Performs the
+=
operation. Read moresource§impl BitAndAssign<&i32x4> for i32x4
impl BitAndAssign<&i32x4> for i32x4
source§fn bitand_assign(&mut self, rhs: &Self)
fn bitand_assign(&mut self, rhs: &Self)
Performs the
&=
operation. Read moresource§impl BitAndAssign for i32x4
impl BitAndAssign for i32x4
source§fn bitand_assign(&mut self, rhs: Self)
fn bitand_assign(&mut self, rhs: Self)
Performs the
&=
operation. Read moresource§impl BitOrAssign<&i32x4> for i32x4
impl BitOrAssign<&i32x4> for i32x4
source§fn bitor_assign(&mut self, rhs: &Self)
fn bitor_assign(&mut self, rhs: &Self)
Performs the
|=
operation. Read moresource§impl BitOrAssign for i32x4
impl BitOrAssign for i32x4
source§fn bitor_assign(&mut self, rhs: Self)
fn bitor_assign(&mut self, rhs: Self)
Performs the
|=
operation. Read moresource§impl BitXorAssign<&i32x4> for i32x4
impl BitXorAssign<&i32x4> for i32x4
source§fn bitxor_assign(&mut self, rhs: &Self)
fn bitxor_assign(&mut self, rhs: &Self)
Performs the
^=
operation. Read moresource§impl BitXorAssign for i32x4
impl BitXorAssign for i32x4
source§fn bitxor_assign(&mut self, rhs: Self)
fn bitxor_assign(&mut self, rhs: Self)
Performs the
^=
operation. Read moresource§impl MulAssign<&i32x4> for i32x4
impl MulAssign<&i32x4> for i32x4
source§fn mul_assign(&mut self, rhs: &Self)
fn mul_assign(&mut self, rhs: &Self)
Performs the
*=
operation. Read moresource§impl MulAssign for i32x4
impl MulAssign for i32x4
source§fn mul_assign(&mut self, rhs: Self)
fn mul_assign(&mut self, rhs: Self)
Performs the
*=
operation. Read moresource§impl PartialEq for i32x4
impl PartialEq for i32x4
source§impl SubAssign<&i32x4> for i32x4
impl SubAssign<&i32x4> for i32x4
source§fn sub_assign(&mut self, rhs: &Self)
fn sub_assign(&mut self, rhs: &Self)
Performs the
-=
operation. Read moresource§impl SubAssign for i32x4
impl SubAssign for i32x4
source§fn sub_assign(&mut self, rhs: Self)
fn sub_assign(&mut self, rhs: Self)
Performs the
-=
operation. Read moreimpl Copy for i32x4
impl Eq for i32x4
impl Pod for i32x4
impl StructuralEq for i32x4
impl StructuralPartialEq for i32x4
Auto Trait Implementations§
impl RefUnwindSafe for i32x4
impl Send for i32x4
impl Sync for i32x4
impl Unpin for i32x4
impl UnwindSafe for i32x4
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.