pub struct TerminalCtrlCHandlerPlugin;
Available on non-WebAssembly only.
Expand description
Gracefully handles Ctrl+C
by emitting a AppExit
event. This plugin is part of the DefaultPlugins
.
fn main() {
App::new()
.add_plugins(MinimalPlugins)
.add_plugins(TerminalCtrlCHandlerPlugin)
.run();
}
If you want to setup your own Ctrl+C
handler, you should call the
TerminalCtrlCHandlerPlugin::gracefully_exit
function in your handler if you want bevy to gracefully exit.
fn main() {
// Your own `Ctrl+C` handler
ctrlc::set_handler(move || {
// Other clean up code ...
TerminalCtrlCHandlerPlugin::gracefully_exit();
});
App::new()
.add_plugins(DefaultPlugins)
.run();
}
Implementations§
Source§impl TerminalCtrlCHandlerPlugin
impl TerminalCtrlCHandlerPlugin
Sourcepub fn gracefully_exit()
pub fn gracefully_exit()
Sends the AppExit
event to all apps using this plugin to make them gracefully exit.
Sourcepub fn exit_on_flag(events: EventWriter<'_, AppExit>)
pub fn exit_on_flag(events: EventWriter<'_, AppExit>)
Sends a AppExit
event when the user presses Ctrl+C
on the terminal.
Trait Implementations§
Source§impl Default for TerminalCtrlCHandlerPlugin
impl Default for TerminalCtrlCHandlerPlugin
Source§fn default() -> TerminalCtrlCHandlerPlugin
fn default() -> TerminalCtrlCHandlerPlugin
Returns the “default value” for a type. Read more
Source§impl Plugin for TerminalCtrlCHandlerPlugin
impl Plugin for TerminalCtrlCHandlerPlugin
Source§fn ready(&self, _app: &App) -> bool
fn ready(&self, _app: &App) -> bool
Has the plugin finished its setup? This can be useful for plugins that need something
asynchronous to happen before they can finish their setup, like the initialization of a renderer.
Once the plugin is ready,
finish
should be called.Source§fn finish(&self, _app: &mut App)
fn finish(&self, _app: &mut App)
Finish adding this plugin to the
App
, once all plugins registered are ready. This can
be useful for plugins that depends on another plugin asynchronous setup, like the renderer.Source§fn cleanup(&self, _app: &mut App)
fn cleanup(&self, _app: &mut App)
Runs after all plugins are built and finished, but before the app schedule is executed.
This can be useful if you have some resource that other plugins need during their build step,
but after build you want to remove it and send it to another thread.
Auto Trait Implementations§
impl Freeze for TerminalCtrlCHandlerPlugin
impl RefUnwindSafe for TerminalCtrlCHandlerPlugin
impl Send for TerminalCtrlCHandlerPlugin
impl Sync for TerminalCtrlCHandlerPlugin
impl Unpin for TerminalCtrlCHandlerPlugin
impl UnwindSafe for TerminalCtrlCHandlerPlugin
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using default()
.