Structs§
- Embedded
Asset Registry - A
Resource
that manages “rust source files” in a virtual in memoryDir
, which is intended to be shared with aMemoryAssetReader
. Generally this should not be interacted with directly. Theembedded_asset
will populate this.
Constants§
- EMBEDDED
- The name of the
embedded
AssetSource
, as stored in theAssetSourceBuilders
resource.