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Module fullscreen_material

Module fullscreen_material 

Source
Expand description

This is mostly a pluginified version of the custom_post_processing example

The plugin will create a new system that runs a fullscreen triangle.

Users need to use the FullscreenMaterial trait to define the parameters like ordering.

Structs§

FullscreenMaterialBindGroup
Holds the bind groups for both main textures
FullscreenMaterialPipeline
FullscreenMaterialPipelineId
FullscreenMaterialPlugin

Traits§

FullscreenMaterial
A trait to define a material that will render to the entire screen using a fullscreen triangle.

Functions§

fullscreen_material_system