Modules§
- auto_
exposure - blit
- bloom
- contrast_
adaptive_ sharpening - core_2d
- core_3d
- deferred
- dof
- Depth of field, a postprocessing effect that simulates camera focus.
- experimental
- Experimental rendering features.
- fullscreen_
vertex_ shader - fxaa
- motion_
blur - Per-object, per-pixel motion blur.
- msaa_
writeback - oit
- Order Independent Transparency (OIT) for 3d rendering. See
OrderIndependentTransparencyPlugin
for more details. - post_
process - Miscellaneous built-in postprocessing effects.
- prelude
- The core pipeline prelude.
- prepass
- Run a prepass before the main pass to generate depth, normals, and/or motion vectors textures, sometimes called a thin g-buffer. These textures are useful for various screen-space effects and reducing overdraw in the main pass.
- smaa
- Subpixel morphological antialiasing (SMAA).
- tonemapping
- upscaling
Structs§
- Core
Pipeline Plugin - Skybox
- Adds a skybox to a 3D camera, based on a cubemap texture.