pub fn write_egui_input_system(
focused_non_window_egui_context: Option<Res<'_, FocusedNonWindowEguiContext>>,
window_to_egui_context_map: Res<'_, WindowToEguiContextMap>,
modifier_keys_state: Res<'_, ModifierKeysState>,
egui_input_reader: MessageReader<'_, '_, EguiInputEvent>,
egui_file_dnd_message_reader: MessageReader<'_, '_, EguiFileDragAndDropMessage>,
egui_contexts: Query<'_, '_, (Entity, &mut EguiInput)>,
windows: Query<'_, '_, &Window>,
time: Res<'_, Time<Real>>,
)Expand description
Reads both EguiFileDragAndDropMessage and EguiInputEvent messages and feeds them to Egui.