Function write_egui_input_system

Source
pub fn write_egui_input_system(
    focused_non_window_egui_context: Option<Res<'_, FocusedNonWindowEguiContext>>,
    modifier_keys_state: Res<'_, ModifierKeysState>,
    egui_input_event_reader: EventReader<'_, '_, EguiInputEvent>,
    egui_file_dnd_event_reader: EventReader<'_, '_, EguiFileDragAndDropEvent>,
    egui_contexts: Query<'_, '_, (Entity, &mut EguiInput, Option<&Window>)>,
    time: Res<'_, Time<Real>>,
)
Expand description

Reads both EguiFileDragAndDropEvent and EguiInputEvent events and feeds them to Egui.