pub fn write_keyboard_input_messages_system(
modifier_keys_state: Res<'_, ModifierKeysState>,
keyboard_input_reader: EguiContextMessageReader<'_, '_, KeyboardInput>,
egui_input_message_writer: MessageWriter<'_, EguiInputEvent>,
egui_contexts: Query<'_, '_, &EguiContextSettings, With<EguiContext>>,
)Expand description
Reads KeyboardInput messages and wraps them into EguiInputEvent, can redirect messages to FocusedNonWindowEguiContext.