pub fn write_window_pointer_moved_messages_system(
cursor_moved_reader: EguiContextMessageReader<'_, '_, CursorMoved>,
egui_input_message_writer: MessageWriter<'_, EguiInputEvent>,
egui_contexts: Query<'_, '_, (&EguiContextSettings, &mut EguiContextPointerPosition), With<EguiContext>>,
)Expand description
Reads MouseButtonInput messages and wraps them into EguiInputEvent (only for window contexts).